Search found 13 matches

by Voltaje
30 Nov 2012, 23:49
Forum: Announcements
Topic: Course "Introduccion a Softimage" in Spanish
Replies: 6
Views: 2197

Re: Course "Introduccion a Softimage" in Spanish

Well. I'm a spanish speaker, but I needed to learn english in order to understand the differents tutorials that there are out there; zao3d your efforts will be very appreciated among the softimage spanish community, I hope you`re planning to do some more in the future, I'll be waiting for it.
by Voltaje
20 Feb 2012, 20:05
Forum: News
Topic: Vray for Softimage official release
Replies: 108
Views: 26467

Re: Vray for Softimage official release

Why is this the version 1.5 and not 2.0? Does this version have all the features the version for 3dsmax has?
by Voltaje
14 Oct 2011, 05:48
Forum: ICE Compounds
Topic: New Grass
Replies: 18
Views: 15436

Re: New Grass

Now it's much better, also it would be great if you implement simulation, I mean forces like gravity, wind, colition with objest, etc, thanks for the compound.
by Voltaje
14 Oct 2011, 03:41
Forum: Finished Work
Topic: "Character Tales" series
Replies: 1
Views: 1238

Re: "Character Tales" series

Ok, I just want to say one thing, the movements of the charecters don't represent the voices, I mean, for me all the voices are strong, then the movements needed to be strong too, besides, I'd have been much better if the camera had pointed the faces of the cahracters closer, in some points, to have...
by Voltaje
14 Sep 2011, 01:11
Forum: ICE Compounds
Topic: AI_Apply Thickness Compound
Replies: 13
Views: 8344

Re: AI_Apply Thickness Compound

This is great¡¡¡ this tool will help a lot when rendering, thanks
by Voltaje
13 Sep 2011, 23:14
Forum: ICE Compounds
Topic: New Grass
Replies: 18
Views: 15436

Re: New Grass

I've got some question, what does Weight_map does? beacuse Height_map let you paint the grass, but when I draw having wight_map selected, nothing happen. What's overral color wheight, strand color gradient and strand color weight?, beacuse doing some testing, I can change the color of the strands wi...
by Voltaje
13 Sep 2011, 02:41
Forum: ICE Compounds
Topic: New Grass
Replies: 18
Views: 15436

Re: New Grass

Yeah, now is working, thanks a lot Maximus.
Although sofitmage crashes when I reduce o change the features.
by Voltaje
13 Sep 2011, 01:46
Forum: ICE Compounds
Topic: New Grass
Replies: 18
Views: 15436

Re: New Grass

I've got some problems: The compound doesn't create any strand, and it seems correct, when I pick the wight maps, it creates some point, but the compound turns red and when I try to render softimage gives me an error. In Get particle EmitLocation, the Get self.EmitPosition is red, both, the one conn...
by Voltaje
06 Sep 2011, 02:29
Forum: ICE Compounds
Topic: Ice Procedural Door v2.0
Replies: 3
Views: 4451

Re: Ice Procedural Door v2.0

I've edited the principal page and changed the title, I'm presenting the second version of my Ice Procedural Door.
by Voltaje
25 Aug 2011, 17:28
Forum: News
Topic: Portal: No Escape
Replies: 5
Views: 1397

Re: Portal: No Escape

If it's posible for you to show a making off of the film? or at least of the Ice particle system? it would be great to see it, awsome work, thanks.
by Voltaje
01 Aug 2011, 22:25
Forum: ICE
Topic: I've Got a question About Ice
Replies: 2
Views: 914

Re: I've Got a question About Ice

Thank you very much Fabriccio, that practically solve my problem, the compound change the rotation of the null according to the polygonvector, now it was easy to modify the translation based on the polygonposition, at last the compound is this
by Voltaje
01 Aug 2011, 00:55
Forum: ICE
Topic: I've Got a question About Ice
Replies: 2
Views: 914

I've Got a question About Ice

Hello everybody, I'm explaining my problem and my question in the next video, thanks in advance for your answers. :-h

by Voltaje
28 Jul 2011, 20:23
Forum: ICE Compounds
Topic: Ice Procedural Door v2.0
Replies: 3
Views: 4451

Ice Procedural Door v2.0

Ok, here is the second version of the door compound, now there a 2 new systems, and an aditional compound the will allow us to control the door using nulls; well I wanted to reproduce the doors that are available in 3ds max, that means that the next compund will be the sliding door and the posibilit...