Search found 9 matches
- 20 Sep 2011, 12:53
- Forum: ICE
- Topic: Implosia FX - new ICE based shatter
- Replies: 89
- Views: 35525
Re: Implosia FX - new ICE based shatter
Yes I do.. and many thanks for your prompt response!
- 19 Sep 2011, 23:37
- Forum: ICE
- Topic: Lagoa topology attribute to re-build the mesh ?
- Replies: 1
- Views: 471
Lagoa topology attribute to re-build the mesh ?
Hi all, I found this video on vimeo http://vimeo.com/16995464 A simple custom operator is reading Lagoa topology attribute to re-build the mesh. I believe this would be great if applied to Lagos Elastic structures with multiple layers for destruction...where each new generated cluster is meshed as a...
- 19 Sep 2011, 23:22
- Forum: ICE
- Topic: Lagoa Multi Physics question - Creating a mesh?!?!
- Replies: 7
- Views: 1559
Re: Lagoa Multi Physics question - Creating a mesh?!?!
OK I guess I found something here!!!
what I want is to add custom operator for reading Lagoa topology attribute to re-build the mesh.
This video is another reference that such thing exists
http://vimeo.com/16995464
Any Ideas where to find such add-on, compound or custom operator???
Help please
what I want is to add custom operator for reading Lagoa topology attribute to re-build the mesh.
This video is another reference that such thing exists
http://vimeo.com/16995464
Any Ideas where to find such add-on, compound or custom operator???
Help please
- 19 Sep 2011, 23:05
- Forum: ICE
- Topic: Implosia FX - new ICE based shatter
- Replies: 89
- Views: 35525
Re: Implosia FX - new ICE based shatter
Great work! Can't wait to see the videos!!!! I am new to softimage... however I use Cinema 4D and Maya. But this just looks great. DO I need the ICE modeling tools to run with this....? I followed your Video on Vimeo "Implosia FX ( voronoi fragmentation ) demonstration" http://vimeo.com/27...
- 19 Sep 2011, 10:23
- Forum: ICE
- Topic: Lagoa Multi Physics question - Creating a mesh?!?!
- Replies: 7
- Views: 1559
Re: Lagoa Multi Physics question - Creating a mesh?!?!
Yes it does but wouldn't that give me a bloby surface or a liquid like surface....I am looking for some workflow for creating topology with hard surface.
Thanks
Thanks
- 18 Sep 2011, 19:10
- Forum: WIP
- Topic: Ice scattering shading
- Replies: 11
- Views: 3340
Re: Ice scattering shading
UR WELCOME
- 18 Sep 2011, 19:01
- Forum: WIP
- Topic: Ice scattering shading
- Replies: 11
- Views: 3340
Re: Ice scattering shading
Well what I see is a really good head start I mean great!
But I think you may still be able to push it with the SSS material... I feel that the lighting is making it look rather flat.
But I think you may still be able to push it with the SSS material... I feel that the lighting is making it look rather flat.
- 18 Sep 2011, 18:54
- Forum: WIP
- Topic: Ice scattering shading
- Replies: 11
- Views: 3340
Re: Ice scattering shading
Looks really nice.... but I am still missing the volumetric ICE feeling...
BTW do you have any ideas regarding my post on Lagoa Multi physics question? PLEASE
BTW do you have any ideas regarding my post on Lagoa Multi physics question? PLEASE
- 18 Sep 2011, 18:09
- Forum: ICE
- Topic: Lagoa Multi Physics question - Creating a mesh?!?!
- Replies: 7
- Views: 1559
Lagoa Multi Physics question - Creating a mesh?!?!
Hey All, I a, struggling understanding this: How can we get "elastic structures" to render as a solid mesh? In the Lagoa Multi physics teaser I attached a still capture for reference. How was the geometry created based on the elastic structure? http://vimeo.com/12322119 http://vimeo.com/13...