Search found 403 matches
- 30 May 2022, 09:59
- Forum: Programming
- Topic: Center Selection Filter
- Replies: 3
- Views: 10063
Re: Center Selection Filter
As Kolya mentioned, selection filters are preferences, not commands. The command is SelectAllUsingFilter from which you have a log. As for a way to list all commands, you just need to iterate Application.Commands. Ex: for x in Application.Commands: LogMessage ( '%s | %s | %s' % ( x.Name, x.Category,...
- 15 Jul 2021, 14:05
- Forum: General & Troubleshooting
- Topic: Guilty Gear Strive
- Replies: 7
- Views: 5396
Re: Guilty Gear Strive
Yeah, can't really share any data. But the process is not that different from the original Guilty. You can find some info about it like here: http://www.ggxrd.com/Motomura_Junya_GuiltyGearXrd.pdf Now It's using higher specs, more polygons and more complex shaders with more effects like rim lights an...
- 15 Jul 2021, 02:07
- Forum: General & Troubleshooting
- Topic: Guilty Gear Strive
- Replies: 7
- Views: 5396
Re: Guilty Gear Strive
I was involved in the modeling process, but I wasn’t in the animation so I’m not sure what was used. My guess is Maya because they’ve been working in exporting the rig to Maya.
- 13 Jul 2021, 12:20
- Forum: General & Troubleshooting
- Topic: Guilty Gear Strive
- Replies: 7
- Views: 5396
Guilty Gear Strive
Guilty Gear Strive
Released 1 month ago. Made with Softimage 2015.
https://www.guiltygear.com/ggst/en/
Released 1 month ago. Made with Softimage 2015.
https://www.guiltygear.com/ggst/en/
- 21 Jan 2021, 13:06
- Forum: General & Troubleshooting
- Topic: Strange Error, CrossOver Collada is missing!
- Replies: 7
- Views: 5025
Re: Strange Error, CrossOver Collada is missing!
Sorry I have no idea, but checking the Plugin Manager, it seems that the Importer for dae, xml, and xsi files is the same dotXSIConverter.64.dll.
Maybe you should try reinstalling.
Maybe you should try reinstalling.
- 21 Jan 2021, 12:30
- Forum: General & Troubleshooting
- Topic: Strange Error, CrossOver Collada is missing!
- Replies: 7
- Views: 5025
Re: Strange Error, CrossOver Collada is missing!
Have you tried runonce.bat ?
- 26 Sep 2020, 11:39
- Forum: General & Troubleshooting
- Topic: Building a Softimage 2015 PC in 2020?
- Replies: 25
- Views: 10645
Re: Building a Softimage 2015 PC in 2020?
If you can, you should consider to wait for the 30 series middle range . It’s been said that they will be way faster than the 20 series.
- 26 Sep 2020, 05:12
- Forum: General & Troubleshooting
- Topic: Building a Softimage 2015 PC in 2020?
- Replies: 25
- Views: 10645
Re: Building a Softimage 2015 PC in 2020?
We’re using 2070 and 2060S with Ryzen9 without problems (we don’t do GPU rendering though), and you have also the 30 series now. We’re using Maya, Softimage, Unity and Blender right now in those PCs. About RAM I’d consider 16Gb as the minimum, and 32Gb as a decent configuration. We’ve had serious pe...
- 19 Sep 2020, 13:12
- Forum: General & Troubleshooting
- Topic: Windows 10 Professional or Home???
- Replies: 10
- Views: 6061
Re: Windows 10 Professional or Home???
We have all our PCs with Win10 Home and using Softimage 2013 and 2015 in some of them. I didn’t find any reason to use Pro. And since OEM is only for PC manufacturers, I don’t know how legal is that. Btw, licenses for PC assemblers is called DSP and you need to buy at least one PC component at the s...
- 06 Feb 2020, 02:10
- Forum: Open Discussion
- Topic: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!
- Replies: 9
- Views: 2507
Re: RizomUV (old name Unfold3d) -can anyone coding c ++ RizomUV for SOFTIMAGE ?!
The Unfold3D included in XSI was only a lite version. The advanced tools were always only in the standalone. Otherwise, nobody would even think of purchasing it. But my guess is that no one with both a XSI and an Rizom license (and enough C++ skills..) exists And with the motivation to do it because...
- 05 Feb 2020, 06:56
- Forum: Open Discussion
- Topic: Post XSI thoughts
- Replies: 21
- Views: 4308
Re: Post XSI thoughts
Thank you !
I've tried Blender like 15 years ago and I didn't like it. It was too confusing, but this new version looks very nice !
I think I'll have to try it soon to see if we can implement it to our pipeline, specially now that Autodesk is increasing their prices.
I've tried Blender like 15 years ago and I didn't like it. It was too confusing, but this new version looks very nice !
I think I'll have to try it soon to see if we can implement it to our pipeline, specially now that Autodesk is increasing their prices.
- 24 Nov 2019, 05:34
- Forum: News
- Topic: The end of keyframe character animation?
- Replies: 3
- Views: 1190
Re: The end of keyframe character animation?
The original animations must have key frames
- 05 Oct 2019, 12:36
- Forum: Modeling
- Topic: Select all the blue hard edges
- Replies: 7
- Views: 4770
Re: Select all the blue hard edges
mHardEdeMarker has a button to select hard edges and a button to select edges by angles. Unless it’s an old version.
Anyway, tru selecting by crease edges
Anyway, tru selecting by crease edges
- 05 Oct 2019, 03:49
- Forum: Modeling
- Topic: Select all the blue hard edges
- Replies: 7
- Views: 4770
Re: Select all the blue hard edges
All hard edges by default are also creased edges so you can select them through the selection filter.
mHardEdgeMarker also has a button to filter hard edges
mHardEdgeMarker also has a button to filter hard edges
- 13 Jul 2019, 17:06
- Forum: General & Troubleshooting
- Topic: Can't open scenes
- Replies: 10
- Views: 7216
Re: Can't open scenes
Just in case. I use SI 2013 and 2015 and I’ve changed to win 10 a few months ago. I haven’t had any permission issues so far.
- 10 Jul 2019, 05:39
- Forum: General & Troubleshooting
- Topic: Can't open scenes
- Replies: 10
- Views: 7216
Re: Can't open scenes
The moaudio.dll problem says that it isn't inside %SUMATRAPATH%, and sumatrapath is the path of your Softimage bin folder. Ex: C:\Program Files\Autodesk\Softimage 2015 SP1\Application\bin To fix that, runonce.bat and don't use registry cleaners. I don't have experience with Mod Tool so I have no ide...