Hi there,
beside the petition on change.org, there is also a facebook page...
https://www.facebook.com/pages/Save-Sof ... 0605760224
Cheers!
Search found 4 matches
- 21 Mar 2014, 12:22
- Forum: Open Discussion
- Topic: Save Softimage FACEBOOK page
- Replies: 0
- Views: 740
- 01 Feb 2013, 11:37
- Forum: ICE
- Topic: Selecting values in array
- Replies: 7
- Views: 2730
Re: Selecting values in array
Nice one, so usefull... I was stuck on my problem untill I found this topic. Here how I used your trick: I was making some tracks on the ground on the path of a snake. Let's say the ground is hit by the snake at each frame. Each points receive a boolean data "touch" when they are touched f...
- 22 Jan 2013, 22:21
- Forum: Materials
- Topic: Texture Instancing Compound
- Replies: 34
- Views: 32414
Re: Texture Instancing Compound
Thank you. I realize it will not feet my needs for making a snake skin, even with the abilty of using the alpha. Too bad, because it was theoricaly a good way to avoid streching of the scales when part of the body inflate... As you said, I can't find a way to get the direction for overlapping proper...
- 22 Jan 2013, 19:00
- Forum: Materials
- Topic: Texture Instancing Compound
- Replies: 34
- Views: 32414
Re: Texture Instancing Compound
Hi there, first of all, what a nice tool we have there! Many thanks to Reinhard Claus. My question is about using the texture's alpha to avoid "square" overlapping. I would like to make a snake skin, and the look has to be very regular obviously... Does anyone achieve to use the alpha, or ...