Search found 4 matches

by danko
10 Jul 2009, 12:32
Forum: Feedback
Topic: Suggestions/"Room for improvement"-Thread
Replies: 18
Views: 6167

Re: Suggestions/"Room for improvement"-Thread

Contra! A splitting serves no one, as it would then be up to the user to decide, whether his work is "pro" or "noob"...and also would it make everyone even more afraid of posting stuff into the "pro"-section, as there would always be the sword of Damocles, that others ...
by danko
02 Jul 2009, 15:40
Forum: Rendering
Topic: IOR, Glass
Replies: 9
Views: 2487

Re: IOR, Glass

I see, same problem as me (this is why having 2 pcs i still keep one of the two with 32bit system, lot of cool shaders/plugins don't work in 64b)...by the way, if the shape you have to give thickness isn't too complex you can even do it by hand, for things such glasses etc it's quite simple :)
by danko
02 Jul 2009, 13:17
Forum: Rendering
Topic: IOR, Glass
Replies: 9
Views: 2487

Re: IOR, Glass

http://www.mindthink.de/
check this, you have to register and then can browse the projects. the one that could do the job for you is the solidify operator
by danko
25 Jun 2009, 22:20
Forum: ICE
Topic: Expand the strand.
Replies: 6
Views: 2203

Re: Expand the strand.

This is quite a simple solution to the problem, no custom nodes or anything else (still a ICE noob :P), but could do the job...using the spawn trails compound to create another state of particles, that can be controlled via the state machine node to give them instances different from the main ones. ...