Search found 12 matches

by Loki
24 Aug 2013, 13:46
Forum: Materials & Shaders
Topic: my VRayMtl Compound with texmap multipliers
Replies: 5
Views: 1948

Re: my VRayMtl Compound with texmap multipliers

I started to test it just some month ago and I'm using it only in spare time, so I didn't test it completely yet. But for now, in a scale from 0 to 10, I think I can rate it 8. I like the integration in Softimage, well made, and seems to be very stable. In Chaosgroup forum, the staff seems to be car...
by Loki
23 Aug 2013, 18:08
Forum: Materials & Shaders
Topic: my VRayMtl Compound with texmap multipliers
Replies: 5
Views: 1948

my VRayMtl Compound with texmap multipliers

I just built a Compound shader that extend the current VRayMtl shader with texture inputs and multipiler values for each texture I reorganized a bit the PPG, due to integrate the texture input ports on bottom of each Tab. With this compound you can manage indipendently the color and the texture of e...
by Loki
14 Aug 2013, 18:09
Forum: Programming
Topic: Customizing Compound PPG
Replies: 0
Views: 712

Customizing Compound PPG

Hi all I'm here again with another two questions: 1) How I can edit the width of input labels on a Compound's PPG? What I need is to place some items side by side to reduce the total PPG height. 2) In the PPG I have some color input. These inputs have all 4 channels (RGBA). How can I show only the R...
by Loki
14 Aug 2013, 17:19
Forum: Programming
Topic: get material name from Compound's PPG
Replies: 2
Views: 841

Re: get material name from Compound's PPG

Thanks a lot, it works now!

I found also another way using: PPG.name_of_inner_node.Parent
It return the exact position of the Compound on the shader.
by Loki
14 Aug 2013, 08:29
Forum: Programming
Topic: get material name from Compound's PPG
Replies: 2
Views: 841

get material name from Compound's PPG

Hi all

I have a material with a Compound node nested on it.
Anyone know if there is a way to retrieve the material name from the Compound's PPGLogic?

Thanks,
Loki
by Loki
12 Aug 2013, 18:30
Forum: Materials & Shaders
Topic: a bug in the Compound's PPG Logic?
Replies: 2
Views: 950

Re: a bug in the Compound's PPG Logic?

Unfortunately no, this is not the problem. Also with different names it crashes
by Loki
12 Aug 2013, 11:11
Forum: Materials & Shaders
Topic: a bug in the Compound's PPG Logic?
Replies: 2
Views: 950

a bug in the Compound's PPG Logic?

Hi all I'm working on a Compound shader to extend the features of an existing shader. This shader don't have all parameter exposed, so I'm trying to access them throught the Compound's PPG Logic due to add them on the Compound's PPG. Just an example using the Architectural shader: The original shade...
by Loki
25 Jun 2013, 08:54
Forum: Programming
Topic: Creating Shelves and Buttons via scripting
Replies: 2
Views: 980

Re: Creating Shelves and Buttons via scripting

Hi csaez and thanks for your reply! You're right! The next day I opened (by mistake!) a toolbar with the Script Editor and saw that it's a simple XML code. I didn't know it! This made my code a little more complex, especially to modify an existing toolbar instead of create it... But seems to work :)...
by Loki
20 Jun 2013, 19:16
Forum: Programming
Topic: Creating Shelves and Buttons via scripting
Replies: 2
Views: 980

Creating Shelves and Buttons via scripting

Hi all I'm trying to find a way to create a custom Shelf and Buttons via script (I'm using Python) I looked at the SDK help and here around and in other blogs/forums...but I found only something about CreateToolbar (not Shelf!!!) and CreateToolbarButton commands, but them seems to be not so useful f...
by Loki
22 Feb 2012, 15:31
Forum: Finished Work
Topic: Hasselblad 500
Replies: 22
Views: 17210

Re: Hasselblad 500

Wunderbar!!!

Great job Maghetto! :-bd
by Loki
22 Jun 2011, 13:38
Forum: ICE Compounds
Topic: Create Grass
Replies: 31
Views: 21620

Re: Create Grass

Hallo

Anyone knows how can I use a texture to color the grass made with this compound?
by Loki
15 Jul 2010, 10:26
Forum: Scripts
Topic: Reducing the number of decimals in a floating point value
Replies: 1
Views: 1721

Reducing the number of decimals in a floating point value

Hi I'm tryng to animate a text that display the distance between two objects. I reach to add a scripted operator and to connect it to a ctr_dist value. The problem is that the value I obtain with GetValue is a floating point with 16 decimals. Here te result: http://www.zoefactory.com/Loki/XSI/XSI_Qu...