Its your lucky day man ))) The one guy spote your post. Another one share this shit. Feel free to use.
Search found 19 matches
- 09 Feb 2021, 16:35
- Forum: Programming
- Topic: Shortest Path API / Algo
- Replies: 3
- Views: 3556
Re: pcTools
Nice work
- 02 Jan 2018, 11:24
- Forum: Programming
- Topic: Manipulate a point in x, y, z
- Replies: 4
- Views: 5050
Re: Manipulate a point in x, y, z
That is one of a greatest "pain in the ass" problems of XSI topology plugins dev. You can change geo only through Operators or ICE nodes. But even so if you add new verts you would lose your UVs. So if you want to write something more interactive you would deal with alot of bumps and ugly ...
- 21 Dec 2017, 21:07
- Forum: News
- Topic: Happy X-Mas from Mootzoid
- Replies: 53
- Views: 26596
Re: Happy X-Mas from Mootzoid
I hope due next year christmas week nostalgia for a good old xsi days would bring us small updates.
Your plugins were huge in XSI dev community.
If it's not a secret - in which direction do you moving now ?
Your plugins were huge in XSI dev community.
If it's not a secret - in which direction do you moving now ?
- 30 Sep 2016, 15:07
- Forum: Finished Work
- Topic: The Remover [image heavy]
- Replies: 21
- Views: 24589
Re: The Remover [image heavy]
i guess light is to dark for this amount of details.
- 02 Oct 2015, 17:05
- Forum: Programming
- Topic: Simple pop up menu for Tool
- Replies: 1
- Views: 1365
Re: pywin debug
since its a Tool callback this context menu available only for Tools CStatus MenuInit( ToolContext &in_ctxt ) { Menu oMenu; oMenu = in_ctxt.GetSource(); MenuItem oNewItem; oMenu.AddCommandItem(L"MX_Roundish",L"Applymx_Roundish",oNewItem); return CStatus::OK; } #define DECLARE...
- 02 Oct 2015, 14:57
- Forum: Programming
- Topic: Simple pop up menu for Tool
- Replies: 1
- Views: 1365
Simple pop up menu for Tool
Hi guys. I am trying to make my tool open up pop up menu by RMBClick in viewport. Is there any ways to do that via C++ API etc ? A know that RCTools have it in .js files. But i think that maybe there is something more native for XSI ? Simple "RegisterMenu" add menus to already exist custom...
- 04 Sep 2015, 20:12
- Forum: Plugins
- Topic: FESRetopo - retopology tool for Softimage
- Replies: 56
- Views: 37973
Re: FESRetopo - retopology tool for Softimage
already said it. This tool have great potential.
- 24 May 2014, 13:58
- Forum: Migration
- Topic: The road to Maya (yes, Maya)?
- Replies: 62
- Views: 26937
Re: The road to Maya (yes, Maya)?
I'm didn't sure of usefulness of autodesk "migration" forum.
So i ask my question at native softimage forum too.
Is there any maya plugins or scripts for this type of edge selection (rcWalkAlongLoop,rcLoopGrow)
So i ask my question at native softimage forum too.
Is there any maya plugins or scripts for this type of edge selection (rcWalkAlongLoop,rcLoopGrow)
- 12 May 2014, 09:29
- Forum: Migration
- Topic: Hotkeys and UI and transition stuff (3d migration)
- Replies: 12
- Views: 7948
Re: Hotkeys and UI and transition stuff (3d migration)
Yes unfortunatley Outliner plus didn't work in Maya 2014. And edge ring selection via LMB didnt' work either. But in Maya 2015 ring selection via LMB is working. Do somebody already redefine "collapse" key ? Maya can collapse edges and polygons but vertices ... how can i collapse vertices ...
- 12 May 2014, 09:21
- Forum: Migration
- Topic: softimage interaction mode?
- Replies: 4
- Views: 5574
Re: softimage interaction mode?
a couple of tricks to help with maya interaction. first of all sticky keys by Iconoklast (Jonathan) 2005 second is autohotkey scripts mmb - move\scale\etc on single-axis shift+mmb - free move\scale\etc cltr+shift+lmb - only deselection. ;AUTODESK MAYA MMB MOVE REDEFINE ;CTRL+SHIFT+LMB DESELECT #IfWi...
- 03 Mar 2014, 07:48
- Forum: Modeling
- Topic: WeighMap-ShadedMode
- Replies: 4
- Views: 1857
Re: WeighMap-ShadedMode
Exactly. But only in paint tool mode aka weight painting mode
- 02 Mar 2014, 20:24
- Forum: Programming
- Topic: Switch between PPG items
- Replies: 3
- Views: 1658
Re: Switch between PPG items
luceric :D yes, it's exactly what i mean. well it's great to have such manipulators but there is alot of tools deformers etc in softimage and all of them can be solved by one solution. Just make tab button works like it do in windows. So there is no need to add it's own manipulator fore each tool ....
- 28 Feb 2014, 17:26
- Forum: Modeling
- Topic: WeighMap-ShadedMode
- Replies: 4
- Views: 1857
WeighMap-ShadedMode
Is there any way to constantly turn off weight map visibility so it didn't appear after each move of my camera in paint tool mode or weigh map mode ?
I need only shaded mode and don't wont it to reset to constant+weigh map after each manipulation in viewport.
I need only shaded mode and don't wont it to reset to constant+weigh map after each manipulation in viewport.
- 27 Feb 2014, 15:41
- Forum: Programming
- Topic: Switch between PPG items
- Replies: 3
- Views: 1658
Switch between PPG items
Hi. A couple days ago i just mention that there is no hotkeys that helps switching between PPG items. I mean there is no functional hotkey in Softimage that switching between the PPG items just like the TAB hotkey in Windows do. For example it would be greate to apply bevel\extrude\push etc , press ...
- 09 Dec 2013, 20:44
- Forum: Plugins
- Topic: quickPrimitive
- Replies: 119
- Views: 96570
Re: quickPrimitive
Hi mr.Origin.
Your plugins is awesome.
So i would like to ask question: can i turn off lights-circle so i have only primitives-circle left.
Thanks
Your plugins is awesome.
So i would like to ask question: can i turn off lights-circle so i have only primitives-circle left.
Thanks