Search found 19 matches

by kissb
19 Jan 2020, 16:55
Forum: ICE
Topic: pointcloud meshing trouble
Replies: 2
Views: 6078

Re: pointcloud meshing trouble

Thanks a lot, it sounds like a good start, I'll look into it.
by kissb
19 Jan 2020, 00:42
Forum: ICE
Topic: pointcloud meshing trouble
Replies: 2
Views: 6078

pointcloud meshing trouble

Hi all, I was wondering if I'm missing something obvious regarding the subject. My goal is to mesh a pointcloud in a way, that each point becomes a vertex, and the closest points are connected, like an icosahedron. Turns out it's not as easy (for me) as I thought. Isn't there an option in topolizer ...
by kissb
13 Sep 2019, 10:11
Forum: News
Topic: Amazing Modeling Plugin , Who can change to XSI ?
Replies: 4
Views: 1503

Re: Amazing Modeling Plugin , Who can change to XSI ?

nice.. should have been in soft 2013-2014 more or less.. :ymsigh:
by kissb
12 Mar 2018, 21:12
Forum: WIP
Topic: Softimage Nvidia Flex
Replies: 71
Views: 106909

Re: Softimage Nvidia Flex

these fluids made me wet
by kissb
17 Dec 2017, 11:49
Forum: Open Discussion
Topic: Holiday greetings from the team..!
Replies: 21
Views: 4537

Re: Holiday greetings from the team..!

merry chrismas everyone, or have fun regardless of what you believe in! Thankfully xsi always had a great community, and you've been carrying the torch lately, thanks for beeing awesome!
by kissb
04 Dec 2017, 16:18
Forum: Open Discussion
Topic: Modeling with Substance?
Replies: 7
Views: 1697

Re: Modeling with Substance?

they aren't there yet, and I don't know if they have plans regarding this matter. The potential is there, but when you displace something with their shaders, lets say you make a rocky surface, the polygons will become distorted, long triangles with stretched textures will appear, etc. Auto retopo or...
by kissb
08 Nov 2017, 20:09
Forum: Announcements
Topic: Softimage Garage
Replies: 18
Views: 10227

Re: Softimage Garage

^:)^
by kissb
29 Oct 2017, 17:20
Forum: News
Topic: Fabric Engine EOL
Replies: 52
Views: 35991

Re: Fabric Engine EOL

I'm hoping for the foundry, to be honest.. or isotropix.. anything but the iceberg called AD.. can't wait to see how this unfolds ( insert dramatic music )
by kissb
29 Oct 2017, 16:49
Forum: News
Topic: The return of Mudbox?
Replies: 16
Views: 2927

Re: The return of Mudbox?

I still use mudbox a LOT more than zbrush. basically zbrush for concepts, mudbox for everything else, even simple texturing stuff ( mari for not so simple stuff ). I'd rather see a timeline with alembic support and better tools for blendshapes before dynamesh though. I fear they will move away from ...
by kissb
25 Aug 2017, 16:45
Forum: Announcements
Topic: Softimage Garage
Replies: 18
Views: 10227

Re: Softimage Garage

thanks a lot! I was about to dive into similar things myself, but I guess you just provided me a shortcut :)
by kissb
14 Feb 2017, 14:20
Forum: Finished Work
Topic: warhammer 40k stuff
Replies: 11
Views: 8432

Re: warhammer 40k stuff

Thanks guys! About the bokeh : all you need is lots of samples :) if you use redshift just set the blade count to 6-7, no bokeh image was used on these.
by kissb
12 Feb 2017, 10:04
Forum: Finished Work
Topic: warhammer 40k stuff
Replies: 11
Views: 8432

Re: warhammer 40k stuff

and a few more from the older stuff as well
by kissb
12 Feb 2017, 09:59
Forum: Finished Work
Topic: warhammer 40k stuff
Replies: 11
Views: 8432

Re: warhammer 40k stuff

some moar..
by kissb
12 Feb 2017, 09:56
Forum: Finished Work
Topic: warhammer 40k stuff
Replies: 11
Views: 8432

warhammer 40k stuff

Hi all, I've never posted any work here before, so here comes the (unexpected) inquisition. Some of these are older, but I think they still look ok. All done in softimage, everything is subdivision modeling, textured in mari, displacements, shapes etc, sculpted in mudbox, rendered in redshift, mostl...
by kissb
02 Nov 2016, 19:31
Forum: Simulation
Topic: how to constrain something to a momentum/alembic combo?
Replies: 0
Views: 3689

how to constrain something to a momentum/alembic combo?

greetings! I wonder if anyone ever came across this issue before : there's a momentum sim on the low res version of my objects, and the abc file is saved. I import it back and try to attach the high res geo to it. I fail and I feel pathetic. Ideally I'd like to have a null constrained to my rigid bo...
by kissb
04 Jun 2016, 19:42
Forum: ICE
Topic: Nb Flock or Chase Following 1.5
Replies: 4
Views: 1604

Re: Nb Flock or Chase Following 1.5

^:)^ you are awesome :)