Search found 3 matches
- 03 Nov 2018, 16:33
- Forum: Rendering
- Topic: About Redshift - Volumetric Scattering And Fog rendering time
- Replies: 4
- Views: 4704
Re: About Redshift - Volumetric Scattering And Fog rendering time
dont use mesh lights, create an area light with a disc shape for each light and your render speed should be 10x faster. Mesh light isnt really recommended for this scenario at all. can you share the scene i'll take a look? Hi,Maximus. Sorry,I reply so late. This scene is not my personal, so I can't...
- 26 Oct 2018, 13:10
- Forum: Rendering
- Topic: About Redshift - Volumetric Scattering And Fog rendering time
- Replies: 4
- Views: 4704
Re: About Redshift - Volumetric Scattering And Fog rendering time
what are these? instanced lights? mesh lights? you are using incandescence material?, what gpu you use? this would probably take 5 minutes on my 2x1080 cards. so something is def wrong. Hi Maximus Thank you for your reply. I used the Mesh in Redshift PhysicalLight to specify how the model turns int...
- 25 Oct 2018, 06:33
- Forum: Rendering
- Topic: About Redshift - Volumetric Scattering And Fog rendering time
- Replies: 4
- Views: 4704
About Redshift - Volumetric Scattering And Fog rendering time
I recently used Volumetric Scattering And Fog rendering in Redshift rendering but the rendering time as long as a few hours. Finally, I try to lower some parameters ,but it still takes 1-2 hours. Is there a way to render in a few minutes? For example 20-30 minutes. Please, thank you. https://i.imgur...