Shredder565 wrote: ↑21 Jun 2022, 15:21 no need. that was the big issue with this one that was driving me crazy .
I do wish there was a video that explained some tips and tricks to make doing stuff like this easier
Search found 12 matches
- 21 Jun 2022, 16:30
- Forum: Animation
- Topic: Shape Animation help
- Replies: 12
- Views: 15338
Re: Shape Animation help
- 21 Jun 2022, 11:03
- Forum: Animation
- Topic: Shape Animation help
- Replies: 12
- Views: 15338
Re: Shape Animation help
or sent private i guess i can fix it
- 21 Jun 2022, 11:02
- Forum: Animation
- Topic: Shape Animation help
- Replies: 12
- Views: 15338
Re: Shape Animation help
can/will you share the scene file ?
- 21 Jun 2022, 09:25
- Forum: Animation
- Topic: Shape Animation help
- Replies: 12
- Views: 15338
Re: Shape Animation help
this is the Picture clean_inset
?????????????????????????????????????????????????????
sorry can no longer insert images ????
?????????????????????????????????????????????????????
sorry can no longer insert images ????
- 21 Jun 2022, 08:06
- Forum: Animation
- Topic: Shape Animation help
- Replies: 12
- Views: 15338
Re: Shape Animation help
this line comes out because it is still a single polygon, it would have to be cut up slightly, this divides the large polygon into smaller ones and avoids overlapping, something like this see picture edges edges.JPG i don't know the other shapes if they are very different this might not work maybe i...
- 29 Dec 2021, 11:22
- Forum: Open Discussion
- Topic: Lots of crashing all of a sudden.
- Replies: 3
- Views: 3421
Re: Lots of crashing all of a sudden.
maybe install older visualstudio-versions
- 29 Dec 2021, 10:30
- Forum: Open Discussion
- Topic: Lots of crashing all of a sudden.
- Replies: 3
- Views: 3421
Re: Lots of crashing all of a sudden.
win11pro rtx3090 2560x1440 no problems, except Region-render,
- 24 Jul 2021, 20:47
- Forum: ICE
- Topic: Grass on deforming plane
- Replies: 1
- Views: 7428
Re: Grass on deforming plane
if it is still current ,
with the mootzoid-em-tools this should go fastest
with the mootzoid-em-tools this should go fastest
- 17 Jul 2020, 11:00
- Forum: Open Discussion
- Topic: Redshift v3 support softimage 2015
- Replies: 3
- Views: 1607
Re: Redshift v3 support softimage 2015
hello you also have the problem that the lights in Redshift haven't gone off no longer work the last version Redshift v3.0.22! without errors is in the 2015 Sp2 the v3.0.17 all after that are not able to create a PhysicalLight. The latest update 3.0.22 still has this bug. Since 3.0.21 I had reported...
- 14 May 2019, 12:05
- Forum: Animation
- Topic: Editing Shapes in the Shape Manager
- Replies: 5
- Views: 5247
Re: Editing Shapes in the Shape Manager
Hello, You could also use a weigthmap to controll the deformation! http://softimage.wiki.softimage.com/xsidocs/shape_anim_PaintingShapesUsingWeightMaps.html create a weightmap ,blend (only)the desired Shape to 1! select the Shape(clusters)then go to Deform-Shape-Modulate Shape Key with..., select th...
- 03 Feb 2019, 18:34
- Forum: ICE
- Topic: ice collidiing fluids
- Replies: 4
- Views: 4590
Re: ice collidiing fluids
hi Maximus, because i use a group for the emitters, if you put another object in this group, it will(automatically) also emit, and it is still one lagoa-simulation because lagoa collide with himself, the plane is in this case irrelevantly!, and by the way if you need another timing than look/change ...
- 02 Feb 2019, 18:49
- Forum: ICE
- Topic: ice collidiing fluids
- Replies: 4
- Views: 4590
Re: ice collidiing fluids
Hello Maximus, here is something to check, it is a lagoa-fluid-setup. I controll the fluid via a null-force and also giving the simulation an Age with this i controll the size and the colour, there is also a volume (sphere) where the particles react inside this volume this second force is stronger s...