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by 450R
09 Aug 2009, 04:25
Forum: Modeling
Topic: Difference in local axes after modifying geometry
Replies: 1
Views: 1087

Difference in local axes after modifying geometry

If I start with a cube and e.g. cut a loop with the split edge tool, the resulting faces end up their axes oriented differently in local mode even though they're both actually oriented identically in global space. Is that intended behavior? Is there a way to "match" up the local axes?