Search found 1 match
- 09 Aug 2009, 04:25
- Forum: Modeling
- Topic: Difference in local axes after modifying geometry
- Replies: 1
- Views: 1087
Difference in local axes after modifying geometry
If I start with a cube and e.g. cut a loop with the split edge tool, the resulting faces end up their axes oriented differently in local mode even though they're both actually oriented identically in global space. Is that intended behavior? Is there a way to "match" up the local axes?