There is many shader in CityBuilder and this might be quite a job to make it backward compatible. I don't say I never will, but since I doubt there is a real need for it, I doubt I will.
I have never seen any pic from someone else using it.
Search found 11 matches
- 30 Aug 2013, 08:05
- Forum: News
- Topic: Softimage python script to generate a city: City Builder 3.0
- Replies: 12
- Views: 8057
- 15 Aug 2013, 02:23
- Forum: News
- Topic: Softimage python script to generate a city: City Builder 3.0
- Replies: 12
- Views: 8057
Re: Softimage python script to generate a city: City Builder 3.0
Sorry, my bad.
I have been using CreateShaderFromProgID for quite a long time. I have no idea why it is giving you problem. I can only test on 2012 and 2014 and they work fine for me. I am sorry, I cannot help you out. You're only hope is to upgrade your Softimage.
Pierre.
I have been using CreateShaderFromProgID for quite a long time. I have no idea why it is giving you problem. I can only test on 2012 and 2014 and they work fine for me. I am sorry, I cannot help you out. You're only hope is to upgrade your Softimage.
Pierre.
- 14 Aug 2013, 22:53
- Forum: News
- Topic: Softimage python script to generate a city: City Builder 3.0
- Replies: 12
- Views: 8057
Re: Softimage python script to generate a city: City Builder 3.0
The issue seams to be coming from the CreateShaderFromProgID that was introduce in my version 3.01 to correct an issue with Softimage version 2014. Ok, try this special version (3.001). It is an older version of the plugin that do not use CreateShaderFromProgID. Even though this command was introduc...
- 06 Jul 2013, 17:24
- Forum: Plugins
- Topic: Golden Stair Plugin
- Replies: 3
- Views: 2933
Re: Golden Stair Plugin
You are welcome.
- 06 Jul 2013, 08:12
- Forum: Plugins
- Topic: Golden Stair Plugin
- Replies: 3
- Views: 2933
Golden Stair Plugin
I don't know if there was already a plugin for this, but I made one anyway. It is a simple plugin that help you generates stairs. You can get it at my web site : http://www.lalancelot.com under the 'scripts' tab. Really simple to use, you just have to put it into your /Application/Plugin folder and ...
- 15 May 2013, 23:46
- Forum: Finished Work
- Topic: Volumic with ICE
- Replies: 3
- Views: 1819
Re: Volumic with ICE
You are welcome. Tell me if you have any trouble using it.
Bienvenue Phil, ça fait plaisir.
Bienvenue Phil, ça fait plaisir.
- 15 May 2013, 20:42
- Forum: Finished Work
- Topic: Volumic with ICE
- Replies: 3
- Views: 1819
Volumic with ICE
Hello everyone. Just in case, if you’re looking for a Softimage ICE technical artist, I am available right now (15-05-2013). Pierre Lalancette http://www.lalancelot.com lancelot@cgocable.ca lalancelot@hotmail.com But the real reason for this thread is to present you my ICE volumic tool. It is availa...
- 25 Feb 2013, 17:35
- Forum: ICE
- Topic: Firefly compounds
- Replies: 3
- Views: 1252
Re: Firefly compounds
You're wellcome. Have fun.
- 25 Feb 2013, 07:52
- Forum: ICE
- Topic: Firefly compounds
- Replies: 3
- Views: 1252
Firefly compounds
Hello everyone. I am Pierre Lalancette. www.lalancelot.com lancelot@cgoacble.ca lalancelot@hotmail.com Two little Softimage ICE compounds that you can find on my web site: http://www.lalancelot.com under the Scripts tab. Those compounds drive the particles into a geometry like a flock of fireflies. ...
- 22 Feb 2013, 08:15
- Forum: Finished Work
- Topic: Back Grid volume renderer script for ICE
- Replies: 0
- Views: 1362
Back Grid volume renderer script for ICE
Hello everyone. Just in case, if you’re looking for a Softimage ICE technical artist, I am available right now (21-02-2013). But the real reason for this thread is to present you my ICE volume rendering tool. It is available on my site and it is FREE! http://sites.rapidus.net/plalance/backgrid/014_f...
- 15 Oct 2012, 18:04
- Forum: News
- Topic: Softimage python script to generate a city: City Builder 3.0
- Replies: 12
- Views: 8057
Re: Softimage python script to generate a city: City Builder 3.0
Yes, I am quite sure a ICE implémentation would be faster, at least for the modeling. Because I am not using any mutithreading in City Builder, and ICE is using it a lot. But I don't know how the texturing would be done in ICE. I should try it. Thanks for the nice comment. The city that took 1h30 wa...