Search found 18 matches

by RoN43
27 Apr 2017, 14:08
Forum: Plugins
Topic: Evenly Space Edges
Replies: 7
Views: 6226

Re: Evenly Space Edges

Thanks!
by RoN43
27 Apr 2017, 13:47
Forum: Plugins
Topic: Curve To Ribbon
Replies: 15
Views: 11401

Re: Curve To Ribbon

Thanks!!
by RoN43
05 Oct 2016, 10:51
Forum: ICE Compounds
Topic: SiScatter
Replies: 88
Views: 48786

Re: SiScatter

will be nice to add scatter on curves
by RoN43
08 Mar 2016, 09:14
Forum: Programming
Topic: Multiple extrusion script
Replies: 4
Views: 1672

Re: Multiple extrusion script

not working with cylinder
Image
by RoN43
24 Nov 2014, 12:29
Forum: Plugins
Topic: mesh paint
Replies: 97
Views: 52808

Re: mesh paint

How I can paint primitives the same scale like a MMB of Quick primiteves plugin?
by RoN43
31 Oct 2013, 20:20
Forum: Scripts
Topic: TR Preset
Replies: 7
Views: 7107

Re: TR Preset

will be nice add to save function with animation of parametres of operators.
Did you try develop copy/paste operators between objects?
by RoN43
06 Jun 2011, 11:56
Forum: ICE
Topic: City Generation
Replies: 54
Views: 31191

Re: City Generation

Nice. See cool opportunities of GhostTown for 3ds max videos on youtube!
by RoN43
12 Jul 2010, 21:41
Forum: Plugins
Topic: Bisect
Replies: 6
Views: 3454

Re: Bisect

Thanks a lot!!! It break only on 2 fragent in 1 session?
by RoN43
28 Jun 2010, 10:08
Forum: ICE
Topic: ICE shatter???
Replies: 37
Views: 7155

Re: ICE shatter???

O...Yes. SI has no serios shatter tool, but some videos look interesting http://www.vimeo.com/8262939 http://www.vimeo.com/12585839 and you can follow forum for softimage of tool pulldownit! they try to made plugin for SI! (Moderator comment: please look at these two threads: URL Tags & The Tag ...
by RoN43
22 Jun 2010, 00:34
Forum: ICE Compounds
Topic: ICE MoGraph v1.2
Replies: 7
Views: 6221

Re: ICE MoGraph v1.2

How I can change up vector in correct direction?
strand deformer UpVector dont give me correct result
Image
by RoN43
17 Jun 2010, 13:42
Forum: Simulation
Topic: PhysX 2.83 + Cuda GPU ???
Replies: 47
Views: 18736

Re: PhysX 2.83 + Cuda GPU ???

Softimage 2011 sp1 still work with PhysX CPU?
by RoN43
21 May 2010, 14:21
Forum: Materials & Shaders
Topic: Geometry Shader for the hidden Options in mr 3.8
Replies: 59
Views: 21952

Re: Geometry Shader for the hidden Options in mr 3.8

I have the same problem that Maximus. it work once and no effect with turn on\off!
by RoN43
21 May 2010, 12:53
Forum: Materials & Shaders
Topic: Softimage 2011 and shaders
Replies: 4
Views: 2516

Re: Softimage 2011 and shaders

Hirazi Blue Thanks a lot!!! most shader working with rename a dir nt-x86-32.
PS Ba_shaders still not working with renaming dir! I instal 32bit becouse think that most shaders not working with 64b. I was wrong, I has lagged behind a life, most shaders now support 64b.
by RoN43
21 May 2010, 12:42
Forum: ICE Compounds
Topic: UV Thinner
Replies: 5
Views: 10066

Re: UV Thinner

nassosy:
your compound use certain cls.AutomaticSamples.AutoUVTxtCoords.UVs, and i must explode compound and rename my Texture_Projection. if it possible do simpe method to use othe object with individual UVs?
by RoN43
21 May 2010, 08:59
Forum: ICE Compounds
Topic: UV Thinner
Replies: 5
Views: 10066

Re: UV Thinner

Nice compound! Thanks for sharing! Can you modify compound to trim, cut by UV. UV Cutter! and nice to do torque or rotation by UV!
by RoN43
20 May 2010, 23:06
Forum: Materials & Shaders
Topic: Softimage 2011 and shaders
Replies: 4
Views: 2516

Softimage 2011 and shaders

Hi! anybody have a problems with Ba_shaders, d3_shaders, wom_archlight and others? I use workgroup to instal addons, from my workgroup softimage 2010 work perfectly, SI 2011 instal addons in workgroup without errors, shaders visible in render tree and connectable to materials, but when I start rende...