Search found 309 matches
- 16 Sep 2023, 06:12
- Forum: ICE
- Topic: Kristinka Hair 3 - Emit from Polymesh -- Error
- Replies: 8
- Views: 25420
Re: Kristinka Hair 3 - Emit from Polymesh -- Error
Are there any recent 2022-2023 Simple run-and-gun kristinka hair tutorials with forces applied? Like collisions and wind?
Re: xPOP3
You can custom call anything in Softimage just by TAB.
- 08 Aug 2022, 04:15
- Forum: ICE
- Topic: Kristinka Hair 3 - Emit from Polymesh -- Error
- Replies: 8
- Views: 25420
- 18 Mar 2022, 01:55
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Thank you, Shekn, for this outstanding update!
I can't imagine all the hours that go behind keeping up SYCLES alive.
Thank you, sir.
I can't imagine all the hours that go behind keeping up SYCLES alive.
Thank you, sir.
- 21 Feb 2022, 17:07
- Forum: Open Discussion
- Topic: Nice to be using Softimage again. But where is everyone now?
- Replies: 38
- Views: 98018
Re: Nice to be using Softimage again. But where is everyone now?
I can play all my cards with Blender and Davinci resolve + AE these days. But when I am handed particles, collisions, and cloth, I have to turn the job offer down. I used to do all of that with no fear in ICE. There is no replacement for ICE except Houdini (of course, HU it is built for these things...
- 13 Nov 2021, 18:24
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
im having issues on rendering high pixel dimension images, anyone have noticed some problems going above 5000 pixels format? My cpu usage stays at 10% the whole rendering time, i have to cancel the rendering task because it takes forever. Try increase "tile size"? to like 512, I remember,...
- 17 Sep 2021, 16:43
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Thank you so much Shekn! This is working now! I am amazed!!
- 17 Sep 2021, 16:33
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
All right, I managed to do the above reply for the folder location and now it is working fantastically:
- 17 Sep 2021, 16:23
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Ok, thank you for the reply and this awesome update. I got step 1 and 2 done, but I'm struggling with step 3. I downloaded the precompiled versions from https://github.com/ssoftadd/SSoftAdd.gi ... _nodes.zip - Where do I put those files? Do I place them in the same file path than node_texture.h? I p...
- 16 Sep 2021, 15:48
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
The background is not working either. It's a clear case: Am I missing to install any additional libraries on Softimage?
I'm using Windows 10, Softimage 2014
- 16 Sep 2021, 15:44
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Double checked there (caching scene: uncheck, CPU only: check) and render preview, render scene and render settings all set to Cycles.
I'm running out of options. I've sent the file on DM, Shekn. Thanks!
I'm running out of options. I've sent the file on DM, Shekn. Thanks!
- 13 Sep 2021, 19:33
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
These are the settings I am using. Even though I connect the Lineart deterministic or the SToon basic, I still get no outline nor color.
What other settings do I need to check?
- 13 Sep 2021, 07:33
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Hi @Shekn, I've configured the render options to be Sycles and selecting OSL in performance, in order to get to work with Toon shading (I want to create just the outlines) I've deleted all "phong" references, even from the material preview so the "Q" quick render preview will wor...
- 08 Aug 2021, 11:07
- Forum: General & Troubleshooting
- Topic: Guilty Gear Strive
- Replies: 7
- Views: 5992
Re: Guilty Gear Strive
I've been watching the 4 hour animated movie (I am at hour 2 atm), and it's amazing. Great work!
- 07 Jul 2021, 13:31
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Really?!! Can that be implemented into Softimage?!
- 29 Oct 2020, 21:58
- Forum: News
- Topic: Cycles for Softimage
- Replies: 804
- Views: 478028
Re: Cycles for Softimage
Thank you for sharing this Shekn, this goes a long way how to integrate Softimage and Cycles with an ICE mindset. It's impressive, to say the least.