Search found 309 matches

by sirdavid32
16 Sep 2023, 06:12
Forum: ICE
Topic: Kristinka Hair 3 - Emit from Polymesh -- Error
Replies: 8
Views: 18465

Re: Kristinka Hair 3 - Emit from Polymesh -- Error

Are there any recent 2022-2023 Simple run-and-gun kristinka hair tutorials with forces applied? Like collisions and wind?
by sirdavid32
16 Sep 2023, 03:19
Forum: Plugins
Topic: xPOP3
Replies: 17
Views: 31627

Re: xPOP3

You can custom call anything in Softimage just by TAB.
by sirdavid32
08 Aug 2022, 04:15
Forum: ICE
Topic: Kristinka Hair 3 - Emit from Polymesh -- Error
Replies: 8
Views: 18465

Re: Kristinka Hair 3 - Emit from Polymesh -- Error

Mathaeus wrote: 17 Mar 2022, 23:17 Hello
first of all, thank you for using this thing, almost eight years since I made the last version.
I am curious if it will work with SYCles....
by sirdavid32
18 Mar 2022, 01:55
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Thank you, Shekn, for this outstanding update!
I can't imagine all the hours that go behind keeping up SYCLES alive.
Thank you, sir.
by sirdavid32
21 Feb 2022, 17:07
Forum: Open Discussion
Topic: Nice to be using Softimage again. But where is everyone now?
Replies: 38
Views: 69959

Re: Nice to be using Softimage again. But where is everyone now?

I can play all my cards with Blender and Davinci resolve + AE these days. But when I am handed particles, collisions, and cloth, I have to turn the job offer down. I used to do all of that with no fear in ICE. There is no replacement for ICE except Houdini (of course, HU it is built for these things...
by sirdavid32
13 Nov 2021, 18:24
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

im having issues on rendering high pixel dimension images, anyone have noticed some problems going above 5000 pixels format? My cpu usage stays at 10% the whole rendering time, i have to cancel the rendering task because it takes forever. Try increase "tile size"? to like 512, I remember,...
by sirdavid32
17 Sep 2021, 16:43
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Thank you so much Shekn! This is working now! I am amazed!!
by sirdavid32
17 Sep 2021, 16:33
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

All right, I managed to do the above reply for the folder location and now it is working fantastically:
by sirdavid32
17 Sep 2021, 16:23
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Ok, thank you for the reply and this awesome update. I got step 1 and 2 done, but I'm struggling with step 3. I downloaded the precompiled versions from https://github.com/ssoftadd/SSoftAdd.gi ... _nodes.zip - Where do I put those files? Do I place them in the same file path than node_texture.h? I p...
by sirdavid32
16 Sep 2021, 15:48
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage



The background is not working either. It's a clear case: Am I missing to install any additional libraries on Softimage?
I'm using Windows 10, Softimage 2014
by sirdavid32
16 Sep 2021, 15:44
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Double checked there (caching scene: uncheck, CPU only: check) and render preview, render scene and render settings all set to Cycles.
I'm running out of options. I've sent the file on DM, Shekn. Thanks!
by sirdavid32
13 Sep 2021, 19:33
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage




These are the settings I am using. Even though I connect the Lineart deterministic or the SToon basic, I still get no outline nor color.
What other settings do I need to check?
by sirdavid32
13 Sep 2021, 07:33
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Hi @Shekn, I've configured the render options to be Sycles and selecting OSL in performance, in order to get to work with Toon shading (I want to create just the outlines) I've deleted all "phong" references, even from the material preview so the "Q" quick render preview will wor...
by sirdavid32
08 Aug 2021, 11:07
Forum: General & Troubleshooting
Topic: Guilty Gear Strive
Replies: 7
Views: 4561

Re: Guilty Gear Strive

I've been watching the 4 hour animated movie (I am at hour 2 atm), and it's amazing. Great work!
by sirdavid32
07 Jul 2021, 13:31
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Really?!! Can that be implemented into Softimage?!
by sirdavid32
29 Oct 2020, 21:58
Forum: News
Topic: Cycles for Softimage
Replies: 802
Views: 388479

Re: Cycles for Softimage

Thank you for sharing this Shekn, this goes a long way how to integrate Softimage and Cycles with an ICE mindset. It's impressive, to say the least.