Great. I think that might work.
Thanks.
Search found 3 matches
- 06 May 2010, 21:33
- Forum: ICE
- Topic: Using ICE to drive materials
- Replies: 4
- Views: 996
- 06 May 2010, 20:16
- Forum: ICE
- Topic: Using ICE to drive materials
- Replies: 4
- Views: 996
Re: Using ICE to drive materials
Thanks. Just to be clear, though — the object that is affected by the shader is the mesh around the particles, not the particles themselves. What I want to do is get data (particle age) from the ICE tree and drive the shader that is applied to the mesh. The docs say that attribute shaders are availa...
- 06 May 2010, 18:56
- Forum: ICE
- Topic: Using ICE to drive materials
- Replies: 4
- Views: 996
Using ICE to drive materials
This is probably a very basic thing, but I am fairly new to ICE. I am creating a fluid simulation using Thiago Costa's SPH Fluids and a mesher from Eric Mootz. My fluid need to have three phases — liquid, expanding foam, and solid polyurethane — according to the age of the particles. Ideally, I woul...