Search found 10 matches

by hidalgoserra
16 Oct 2014, 16:42
Forum: Rigging & Face Robot
Topic: Gear Mc mirroring guide position?
Replies: 6
Views: 2322

Re: Gear Mc mirroring guide position?

and this is enough to keep the symmetry and the hierarchy?
by hidalgoserra
15 Jun 2013, 12:28
Forum: Open Discussion
Topic: Point Cache onto a head question!
Replies: 6
Views: 1238

Re: Point Cache onto a head question!

would be you avaiable to show how you would set up the tree? i have seen your swap animation tut on vimeo and thats for sure what i would need to have the head to move along, but i cant quite figure out how to have it to work.
by hidalgoserra
13 Jun 2013, 14:54
Forum: Open Discussion
Topic: Point Cache onto a head question!
Replies: 6
Views: 1238

Re: Point Cache onto a head question!

Hey thanks for the tip Nixx


Would it be possible for you to show the tree? couse i have tried using a switch context for reporpusing the heads (being geometry different) but its not working still :/
by hidalgoserra
12 Jun 2013, 21:44
Forum: Open Discussion
Topic: Point Cache onto a head question!
Replies: 6
Views: 1238

Point Cache onto a head question!

Hello I am trying to apply a cached head animation to a head on my rig, problem is that head was originally detached from the body for rigging and animation and now i have problems in having the animated head to work on the rig cause obviously poly count on the head and the whole body difference so ...
by hidalgoserra
07 Jun 2013, 14:19
Forum: Open Discussion
Topic: gear plotting problem
Replies: 1
Views: 381

gear plotting problem

Hello i am going crazy around plotting and exporting an action from a gear rig with mocap applied, the animation have some parameters (like ik/fk switch) animated aswell, so if i try to export the animation into an action the clip its allways wrong couse the action its not considering certain parame...
by hidalgoserra
05 Jun 2013, 19:57
Forum: Open Discussion
Topic: moving cached files
Replies: 0
Views: 382

moving cached files

Hi people i am experiencing some problems about moving characters that have point cache file on them, for some reasons if i use the incredible kp point cache (more then 5 years old) i can simply parenting a null to the object and i can almost do anything with it, but with built in cache reader i can...
by hidalgoserra
27 May 2013, 09:57
Forum: Open Discussion
Topic: Camera Lister
Replies: 9
Views: 1128

Camera Lister

Hello there i am working on an animatic that have a huge amount of cameras in the same scene and the way xsi manage cameras its really limited, does anybody knows of any script/ice compounds or plugins that gives you a camera lister and more tools to select and manage cameras, theyre frame range and...
by hidalgoserra
15 May 2013, 17:41
Forum: ICE
Topic: kristinka
Replies: 4
Views: 818

kristinka

hello

i am in a little trouble with a hair style im doing with kristinka, i am trying to reach that kind of styling/shading someone can help me understand how to do a similar hair style?
thanks for any help

Image
by hidalgoserra
09 Mar 2013, 09:35
Forum: ICE
Topic: uv packing in ice
Replies: 7
Views: 1471

uv packing in ice

Hello Seems insane, but after scouting all the way back to 2008 to find a solution seems that there is no way to pack multiple objects uv into a single uv space out of the box (unfold isnt working), so i am here asking if someone could point me on how this feature could be done in ice as i think tha...
by hidalgoserra
23 Feb 2013, 14:02
Forum: Materials & Shaders
Topic: question on cat eyes shader
Replies: 0
Views: 735

question on cat eyes shader

Hello

i am not even sure this is the right place to post that question, hopefully it is, i am trying to achive a sort of "night cats eyes/vision" shader like the example ive post here

Image

any help will be apreciated.

Best
Hidalgo