Search found 128 matches

by Leo
28 Feb 2012, 00:03
Forum: Announcements
Topic: LK Lightning 1.00
Replies: 3
Views: 5583

Re: LK Lightning 1.00

Thank you for spreading it =) Here, all the info for SI-Community: http://dl.dropbox.com/u/32633912/LKLightningIntropic.jpg LK Lightning is a tool-set for the creation of non-simulated strand-dynamics with quite a few tools dedicated to the creation of lightning effects. LKL is made up of 35 ice-nod...
by Leo
24 Feb 2012, 21:57
Forum: Finished Work
Topic: Bee
Replies: 6
Views: 1849

Re: Bee

Very very sexy.
by Leo
16 Feb 2012, 22:44
Forum: WIP
Topic: End of the World.
Replies: 44
Views: 11060

Re: End of the World.

Mhm, the liftoff speed and the tiltrate don't fit any particular scale if you ask me. Either make it lift faster or tone down the tilt.
by Leo
15 Feb 2012, 00:57
Forum: Plugins
Topic: quickPrimitive
Replies: 119
Views: 80673

Re: quickPrimitive

We need this in every installation of softimage. This is beyond useful!
by Leo
13 Feb 2012, 20:00
Forum: Announcements
Topic: ImplosiaFX 1.0 is available!
Replies: 11
Views: 6294

Re: ImplosiaFX 1.0 is available!

Great work!
by Leo
01 Feb 2012, 20:28
Forum: WIP
Topic: RimLight SSS shader without light (wip)
Replies: 7
Views: 3003

Re: RimLight SSS shader without light (wip)

Well it's his shader, I think if you create something you should make your own thread about it, with pictures or videos presenting it in the very first post of that thread.
by Leo
01 Feb 2012, 17:05
Forum: Animation
Topic: Add noise / shake on motion
Replies: 4
Views: 1761

Re: Add noise / shake on motion

hi ! Thank you very much, you are just awsome ! But the turbulence node dont let me tell the amplitude of variation. How to change the size, and but channel X, Y or Z ? It's a vector, just an entity containing 3 simple numbers, each representing one of the axes. If you multiply the vector with a sc...
by Leo
01 Feb 2012, 12:30
Forum: Animation
Topic: Add noise / shake on motion
Replies: 4
Views: 1761

Re: Add noise / shake on motion

ICE kinematics is suited for this task.
by Leo
27 Jan 2012, 10:16
Forum: Finished Work
Topic: Abstract
Replies: 23
Views: 6211

Re: Abstract

Looks great!
Small criticism, the DOF could really use some more samples.
It's a still and doesn't appear to be too render intensive, give it a few minutes more to render a proper DOF and make it look flawless.
by Leo
24 Jan 2012, 00:59
Forum: Announcements
Topic: Autodesk ending support for Windows Vista in 2012
Replies: 27
Views: 4722

Re: Autodesk ending support for Windows Vista in 2012

I have to disagree, Windows 7 is the best and most stable OS I've ever had.
by Leo
19 Dec 2011, 14:07
Forum: ICE
Topic: How to pass value from application to custom ICE Node?
Replies: 4
Views: 756

Re: How to pass value from application to custom ICE Node?

Also more of a workaround (I guess), but you can always set the value äs it appears in the ICE Tree... This is Pythonesk, but it's just to illustrate: Application.SetValue("cube.polymsh.ICETree.3DVectorNode.value_y", 2, "") ;) Could you elaborate on that? I'm not really sure how...
by Leo
19 Dec 2011, 12:51
Forum: ICE
Topic: How to pass value from application to custom ICE Node?
Replies: 4
Views: 756

Re: How to pass value from application to custom ICE Node?

I'm not an expert on this kind of interaction, but my intuition tells me that it would be easy to just write the information to an xml (or other) file and read it from the icenode.
There might be a better way of doing this, but that would definitely work.
by Leo
07 Nov 2011, 05:04
Forum: Materials & Shaders
Topic: which kind of .avi do I need to make a movie texture ?
Replies: 8
Views: 1979

Re: which kind of .avi do I need to make a movie texture ?

Render it out as an image sequence. PNG, tif or even jpg will do.
by Leo
30 Oct 2011, 15:27
Forum: ICE
Topic: Best way to deploy ICE-Compounds and Nodes
Replies: 4
Views: 976

Re: Best way to deploy ICE-Compounds and Nodes

Awesome. Thanks.