Awesome. Just what I was looking for. Thanks!origin wrote:check attached scene, this is only proof-of-concept. check ice tree and render tree.
Search found 169 matches
- 09 Mar 2012, 06:22
- Forum: ICE
- Topic: Texture projection question
- Replies: 12
- Views: 2962
Re: Texture projection question
- 08 Mar 2012, 04:57
- Forum: Plugins
- Topic: PolyMesh Duplicator v1.2.1
- Replies: 65
- Views: 47264
Re: PolyMesh Duplicator v1.2.1
Seems to work fine here on 2012, although my SI crashed while trying to render 600 cubes. Meh. The cubes form a wall and I want to texture each side differently. I can add materials to the different sides, but whenever theres a movement, the cube being affected by it gets all the materials reset to ...
- 07 Mar 2012, 00:27
- Forum: Rendering
- Topic: Motion blur with ICE particles instances
- Replies: 15
- Views: 5851
Re: Motion blur with ICE particles instances
I was just playing with ICE. Had some points rotate and when time came to render, couldn't get motion blur to work. Tried with the caching thing but nothing. how exactly, if at all, am I supposed to get it to work?
- 06 Mar 2012, 15:51
- Forum: Animation
- Topic: Trigger animation
- Replies: 2
- Views: 1146
Trigger animation
I'd like to trigger a set of animations based on the location of a null. Example: I have a parked car alongside a road. The animation goes like this: Wheels turn. Car starts rolling into the road, straightens up and drives away for whatever distance the animation dictates. I then want to apply this ...
- 24 Jan 2012, 14:17
- Forum: Announcements
- Topic: Autodesk ending support for Windows Vista in 2012
- Replies: 27
- Views: 4825
Re: Autodesk ending support for Windows Vista in 2012
It's not the same and I've never ever liked auto-hide in any version of Windows.mattmos wrote:Maybe I'm missing something but the autohide taskbar option doesn't work for you?
- 24 Jan 2012, 06:18
- Forum: Announcements
- Topic: Autodesk ending support for Windows Vista in 2012
- Replies: 27
- Views: 4825
Re: Autodesk ending support for Windows Vista in 2012
At work I have to use an Avid editor and the god damn taskbar is IMPOSSIBLE to get rid of. Makes me want to beat MS programmers with a shovel. Agreed. I'll hold them and you beat them. It interferes with the Avid interface (and SI to some degree). I've tried every trick I can find online but nothin...
- 01 Nov 2011, 12:50
- Forum: ICE
- Topic: Instance along CV curve question
- Replies: 1
- Views: 695
Re: Instance along CV curve question
I only watched the video but it looks very promising and you should keep working on it and see if you can improve it. I could have used something like this some time ago when I modeled a bunch of racetracks
- 27 Oct 2011, 20:01
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
Users of Arnold should be banned :)) Great renders though. Love the shadows. I had a look at some SSS shading (something I've amazingly enough never really used) prior to the room scene. Prepped the mental ray version first. Settled for this look: http://img854.imageshack.us/img854/6990/04mrsss.png ...
- 27 Oct 2011, 13:57
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
I am not using any exposure control or tone mapping. The balls and floor are all using the standard Vray Material. The floor has no texture map and is just a 50% grey. It's something I've been wondering about for a long time. I get them easy in modo and I see VRay users get them on similar types of...
- 26 Oct 2011, 16:57
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
Graham: Did you use exposure control? I'm wondering how you got color bleeding like that. I can't seem to get any unless I use exposure controls/tonemapping. I thought I already posted the following - apparantly not: mental ray, 14 mins 03 secs Adaptive Sampling - min 0 - max 2 - Sampling contrast 0...
- 25 Oct 2011, 17:01
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
thank u guys. u mean apply a color correction to texture with 0.4545 gamma? so i cant render 8 bit images with SRGB like in max?right? Sure you can, and XSI is very good at this - make sure the color profile in the tekstures property is set to sRGB. no need for any color correction nodes. This migh...
- 25 Oct 2011, 13:13
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
Disable your gamma in XSI if it's enabled and then add 2.2 Gamma in VRay's render settings under Color Mapping.
- 24 Oct 2011, 06:47
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
I've prepped a couple of scenes for anyone interested to give a try - read further below. New render with mental ray using Adaptive Sampling - min 0 - max 2 - contrast 0,05 Triangle filter @ 2 Brute force final gather @ 128 rays. 3 bounces. Bookeh shader with 8 samples 1 real model and 9 instances. ...
- 23 Oct 2011, 20:40
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
mental ray, 7h 47mins - min 4 - max 128 - quality 15 - cutoff 0,01 Triangle filter @ 2 Brute force final gather @ 128 rays. 3 bounces. Bookeh shader with 1 samples 1 real model and 9 instances. http://img842.imageshack.us/img842/2035/02mr7h47m.png Did another that took 8h 26mins - min 2 - max 512 - ...
- 21 Oct 2011, 19:20
- Forum: Announcements
- Topic: V-RAY FOR SOFTIMAGE BETA - finaly here
- Replies: 57
- Views: 25021
Re: V-RAY FOR SOFTIMAGE BETA - finaly here
McNister: Just been trying and I'm not getting decent results. Lowering the cuttoff doesn't seem to do anything/much and it's only when I increase quality a lot that I can get decent quality. I'm currently rendering with 4, 128, 10 and 0,1 settings just for the sake of curiosity. gustavoeb: I'd love...
- 21 Oct 2011, 08:46
- Forum: News
- Topic: AICP Southwest 2011 Sponsor Reel
- Replies: 8
- Views: 2691
Re: AICP Southwest 2011 Sponsor Reel
Awesome. Nice short and looks great! Cute touch with the DeLorean ;)
How much was 3D? I'm guessing the minor moving stuff and characters?
How much was 3D? I'm guessing the minor moving stuff and characters?