Search found 62 matches

by Qwesto
24 Feb 2010, 15:06
Forum: Animation
Topic: Hide and object when it go in a certain area.
Replies: 4
Views: 1298

Re: Hide and object when it go in a certain area.

Hi there :) If it's an object you can key it's visibilty(check the stack), of course you need two halves, meaning 2 separate objects. To hide polygons I you could create a polygon cluster, for the polys to hide. First select the polygons, then right click them>create cluster(or cluster with center)....
by Qwesto
07 Jan 2010, 17:21
Forum: News
Topic: Redi-Vivus.com - Reloaded
Replies: 31
Views: 5988

Re: Redi-Vivus.com - Reloaded

...and thanks again for making all this possible :)

First it stuck at 11mb or so, but now I could download the complete file(417mb) of the cloth tutuorial, yeahhhh!!!

head to redi-vivus guyz :-bd
by Qwesto
31 Jul 2009, 19:36
Forum: WIP
Topic: African Tomb Raider Character ("mild nudity")
Replies: 18
Views: 3472

Re: African Tomb Raider Character ("mild nudity")

Great character! Looks like she will be rigged? What kinda materials/rendering did you use? I keep my eyes on this this thread.... B-)
by Qwesto
11 Jul 2009, 23:45
Forum: Scripts
Topic: mKey , mirror your selected control Rig
Replies: 3
Views: 6116

Re: mKey , mirror your selected control Rig

That sounds good, let's check it out. Nice that you've added a video tutorial :)
by Qwesto
06 Jul 2009, 17:00
Forum: News
Topic: And for the UNBELIEVABLE news..
Replies: 65
Views: 13074

Re: And for the UNBELIEVABLE news..

I've watched several videos, could scrub, vids start immediately, quality is great! HUGE ressource. A pot of gold for pros and starters! Thanks 4 musceling through all the pain (conversion, web, permissions etc.) to provide the free training for all users ^:)^

Amazing action \m/

Cheers,
by Qwesto
03 Jul 2009, 00:04
Forum: Plugins
Topic: emPolygonizer - metaballs for SOFTIMAGE
Replies: 108
Views: 42449

Re: upcoming: emPolygonizer - metaballs for SOFTIMAGE

That's a nice piece you have there :-bd
I first couldn't believe it (00).

Great tool!

...Guinea-Germany-Irish-Frisian over here :D
by Qwesto
13 Jun 2009, 21:03
Forum: WIP
Topic: REZI-st wip/final corner
Replies: 2
Views: 1701

Re: REZI-st wip/final corner

I like all models, they seem to be very tidy as well. I would love to see them textured and a rendering would be great. The saxophone looks really challenging. This is good stuff!
by Qwesto
11 Jun 2009, 21:46
Forum: Finished Work
Topic: Characters for outdoor posters
Replies: 18
Views: 5445

Re: Characters for outdoor posters

Same over here: Catwoman rockz!!! I like the contrast between the glossiness of the suit and the face a lot :)
by Qwesto
11 Jun 2009, 13:12
Forum: Finished Work
Topic: Characters for outdoor posters
Replies: 18
Views: 5445

Re: Characters for outdoor posters

I love characters! On the first images I registered reflections at the wrinkles of the mouth, but the last images don't show that anymore, good stuff! Looking forward to see more :-bd
by Qwesto
08 Jun 2009, 20:51
Forum: Feedback
Topic: new features
Replies: 16
Views: 4922

Re: new features

Wow! That's a niiice feature, I like the silver and the black layout + the stuff you've done so far. Good work! \m/
by Qwesto
08 Jun 2009, 16:58
Forum: Materials & Shaders
Topic: Cubic Mapping à la Mootzoid
Replies: 8
Views: 3057

Re: Cubic Mapping à la Mootzoid

Great for environment :)
by Qwesto
07 Jun 2009, 16:25
Forum: News
Topic: Welcome..!
Replies: 65
Views: 34732

Re: Welcome..!

Word :-bd
by Qwesto
04 Jun 2009, 17:02
Forum: News
Topic: Welcome..!
Replies: 65
Views: 34732

Re: Welcome..!

Yooo!!! I will not suffer eye-cancer(The Area). Good stuff!