Search found 175 matches

by anhungxadieu
12 May 2016, 08:08
Forum: WIP
Topic: 3d anime research
Replies: 11
Views: 2994

Re: 3d anime research

new update!
dau_9.png
little test with hair ;;)
by anhungxadieu
12 Apr 2016, 17:16
Forum: Finished Work
Topic: My work at kadenza
Replies: 5
Views: 1465

Re: My work at kadenza

cool, softimage is great!
by anhungxadieu
12 Apr 2016, 17:10
Forum: ICE
Topic: Create edge in object/grid intersection ?
Replies: 1
Views: 890

Re: Create edge in object/grid intersection ?

well, i also wonder how Oleg Bliznuk achieve this :-?
by anhungxadieu
05 Apr 2016, 08:26
Forum: News
Topic: Autodesk announces Open Source Softimage
Replies: 19
Views: 3984

Re: Autodesk announces Open Source Softimage

"Autodesk announces Open Source Softimage"
is it true? :-?
by anhungxadieu
01 Apr 2016, 04:28
Forum: ICE
Topic: uv for strand?
Replies: 4
Views: 1061

Re: uv for strand?

cool! now i know why gradient work thanks Mathaeus!
here is what i get so far, it's only work with Arnold and "ribbon" strand, it will look ugly when i deform strand too much .. :ymsmug: , generally, it should be ok and look best for me right now.
by anhungxadieu
31 Mar 2016, 04:04
Forum: ICE
Topic: uv for strand?
Replies: 4
Views: 1061

Re: uv for strand?

i got some thing work but not what i want, it's only work with Arnold and you need to add an Arnold parameter and set "Arnold curve parameters" into mode "ribbon", but i want it's set in mode "thick" ... :-s
by anhungxadieu
31 Mar 2016, 03:51
Forum: ICE
Topic: uv for strand?
Replies: 4
Views: 1061

uv for strand?

Are there a way for me to create a uv for a strand itself not a mesh, i use strand and set a shape type to cylinder. Is it possible?
by anhungxadieu
26 Mar 2016, 04:22
Forum: Programming
Topic: code for review: a mod of Julians's UVtoPosition
Replies: 11
Views: 4981

Re: code for review: a mod of Julians's UVtoPosition

rray wrote:Cheers dude .D
Btw for the groomtools plugin I ended up using a morphed uv helper object instead of this plugin, the closest location lookups are much faster than checking each uv one by one.
correct, i also try it before when i do a "deform by uv"
by anhungxadieu
24 Mar 2016, 16:38
Forum: Programming
Topic: code for review: a mod of Julians's UVtoPosition
Replies: 11
Views: 4981

Re: code for review: a mod of Julians's UVtoPosition

how can i compile that code ... sorry for poor question :ymblushing:
by anhungxadieu
20 Mar 2016, 05:01
Forum: News
Topic: Toonz - open source
Replies: 5
Views: 1664

Re: Toonz - open source

nice, Used by Studio Ghibli and ‘Futurama’
http://www.cartoonbrew.com/tech/toonz-s ... 38111.html
by anhungxadieu
12 Mar 2016, 05:43
Forum: WIP
Topic: ice muscle r&d
Replies: 1
Views: 1267

ice muscle r&d

this topic relate to some muscle research i'm doing so far some inspire from here [media]https://www.youtube.com/watch?v=XLXY749eMxM[/media] [media]https://vimeo.com/43913057[/media] I also like Clovis method and also think about this before, but soon i found it too static and still not have zigle t...
by anhungxadieu
12 Mar 2016, 05:42
Forum: News
Topic: OverMorpher PoseSpace for 3ds Max
Replies: 3
Views: 1554

Re: OverMorpher PoseSpace for 3ds Max

hi i want to open a new topic just only focus on muscle research please feel free to discuss :)
http://www.si-community.com/community/v ... =24&t=6275
by anhungxadieu
11 Mar 2016, 17:18
Forum: WIP
Topic: 3d anime research
Replies: 11
Views: 2994

Re: 3d anime research

Hi man, This is looking so much better. I'm curious to know how you did the eyes and the mouth. Please share. I have to learn this :-t ^:)^ I did an anime character a while back and want to continue down this path. But it's hard to do a convincing anime in 3D especially when it comes to the mouth a...
by anhungxadieu
11 Mar 2016, 17:09
Forum: News
Topic: OverMorpher PoseSpace for 3ds Max
Replies: 3
Views: 1554

OverMorpher PoseSpace for 3ds Max

a muscle idea it's can be create in softimage? :-?
i think it absolute can and more nicer ... trying to find
http://www.pluginsfree.net/2016/03/over ... s-max.html
by anhungxadieu
11 Mar 2016, 14:29
Forum: Tutorials
Topic: Wanted: SSS Skin Tutorial
Replies: 7
Views: 6233

Re: Wanted: SSS Skin Tutorial

well, i see fxphd have one call "Production Rendering Techniques with Mental Ray"
this course instructor very well explain sss skin in mr, unfortunately he use 3dsmax, but i think it should be the same in xsi :)
https://www.fxphd.com/fxphd/courseDetai ... Course=202
by anhungxadieu
10 Mar 2016, 10:56
Forum: WIP
Topic: 3d anime research
Replies: 11
Views: 2994

Re: 3d anime research