Hey all, i just reviewed an old scene it is an MK II pickup, it renders really fast on RS but some problems persist.
Since vinyl disk is 70% of the render it has to be really cool looking i mean should be close to real:
Ofc atm is nothing close to that^^
So far i to use a radial black and white map to drive the anisotropy vectors (similar to this).
But im still getting artifacts on specular reflections that look like bad compression plus there is a visible line where the black and white connects.
Instead of creating a huge photoshop file with lots of bits?
Can i use a procedural generated map from SI?
Or maybe i need a different radial map not sure how to fix.
Anisotropy vinyl disk case (solved)
Re: Anisotropy vinyl disk case (solved)
Increasing quality of image resolution bits didnt fix the visible line problem.
I just used a Gradient node (type radial rainbow from black to white ) instead of a map and works as a charm all artifacts gone
I just used a Gradient node (type radial rainbow from black to white ) instead of a map and works as a charm all artifacts gone
Re: Anisotropy vinyl disk case (solved)
Not that bad
Well still the 'vinyl shader' needs some work i need to find for a start a very detailed radial bump or make one
Well still the 'vinyl shader' needs some work i need to find for a start a very detailed radial bump or make one
Re: Anisotropy vinyl disk case (solved)
looking good - For ultimate realism you could try texturing it with some actual sound files. What could work for that is export raw from audacity- import raw in gimp.
softimage resources section updated Jan 5th 2024
Re: Anisotropy vinyl disk case (solved)
softimage resources section updated Jan 5th 2024
Re: Anisotropy vinyl disk case (solved)
Super awesome idea rray, thx for the texture!rray wrote:
For ultimate realism you could try texturing it with some actual sound files. What could work for that is export raw from audacity- import raw in gimp.
Had to try it
8K*2000 pixel tif
I didnt knew that was even possible. Now i need to guess what song is in that img
*Looks closely in to pixels
Re: Anisotropy vinyl disk case (solved)
You can open the tif in audacity as raw data to hear it, although it pauses every 2 seconds for 2 seconds because I inserted extra lines for the texture
(Settings 4400hz 8bit unsigned)
Actually not sure whether it's usable as a texture like this or what has to be done to make it look good.
(Settings 4400hz 8bit unsigned)
Actually not sure whether it's usable as a texture like this or what has to be done to make it look good.
softimage resources section updated Jan 5th 2024
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