Falling eyelash simulation

Discussions about simulation, hair and cloth in SOFTIMAGE©
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DUAJISIN
Posts: 7
Joined: 13 Oct 2010, 08:22

Falling eyelash simulation

Post by DUAJISIN » 06 Feb 2014, 14:31

Hello guys -
long time luker here.

Was wondering, how would you guys go around to simulate/animate a falling eyelash motion using dynamics/ICE?
Have no idea where to begin and would be important addition for a quick project.

Thanks in advance 8-x

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mc_axe
Posts: 415
Joined: 12 Mar 2013, 18:44

Re: Falling eyelash simulation

Post by mc_axe » 20 Feb 2014, 13:18

Hmhmhmm not an ice expert heh but, you can try simulate an ice cloth (a grid almost same shape as the eyelash), and then mimic somehow its movements?

You can use syflex
Do sim on a cloth as you like, you will get fine results on that, i believe.
Add all points in one cluster. name it for example mimic_this_pointcluster .

and then use Syflex mimic to mimic the motion on the new object. (eyelash base)

Then u can add geometry on that base.

Not sure of the outcome . *Did some tests kinda worked. but changes behavior by adding new geometry

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