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 Post subject: Taut - now for 64 bit too
PostPosted: 26 Jan 2011, 13:41 
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Joined: 04 Jun 2009, 12:15
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Taut is a C++ modelling operator for straightening edges. It features an intelligent algorithm that searches your current selection for distinct lines, which allows multiple edges to be straightened at once. It also features three modes of operation that provide different ways of distributing the vertices along the lines.

All the info and the download can be found here on the author's webpage.
Thanks go also to Stephen Blair for compiling this plugin for x64.


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 Post subject: Re: Taut - now for 64 bit too
PostPosted: 26 Jan 2011, 20:58 
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Joined: 25 Nov 2010, 19:23
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Location: Canada
That's great! Thanks Steven!


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 Post subject: Re: Taut - now for 64 bit too
PostPosted: 17 May 2011, 17:33 
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Joined: 01 Mar 2010, 01:01
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I was about to post a new topic for similar querry, but id rather ask here.

Is there available a plugin to do the same thing in the Texture editor ?
In my work i use Max a little and they have a plugin for Max, Textools, that has a really awesome feature!
When you select points it aligns them all between the first and last point. Which is really cool thing to manage UVs for games...

Is there anything like that ?


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