LivePaint plugin

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LivePaintAuthor: Ahmidou Lyazidi
Here is an alpha version of a paint tool that doesn't need weight maps to deform a mesh. It's far from finished but is usable for painting push and smoothing. To install, copy the dll in your plugin directory then run this jscript command in the script editor: LivePaint()

Some things you need to know: only 32bit for now RMB to chose between push and smooth shift drag to change the brushopacity control drag to change the brush radius it only work on freezed objects undo will revert the object to it's state befor freeze there are many bugs, use it at your own risk — Have fun.




local backup: LivePaint.32.dll LivePaint.64.dll (copy to a Plugins directory)

Discussions concerning plugins for SOFTIMAGE©
Ahmidou
Posts: 106
Joined: 04 Jan 2010, 14:00

Re: LivePaint plugin

Post by Ahmidou » 09 May 2013, 14:41

Hi there, I've updated the plugin, please see the first tread post.
More to come :)

Cheers.
A

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Daniel Brassard
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Re: LivePaint plugin

Post by Daniel Brassard » 09 May 2013, 15:20

Nice one Ahmidou. Thanks

Dan
Last edited by Daniel Brassard on 09 May 2013, 15:28, edited 2 times in total.
$ifndef "Softimage"
set "Softimage" "true"
$endif

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origin
Posts: 619
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Location: warsaw

Re: LivePaint plugin

Post by origin » 09 May 2013, 15:24

Thanks!
Bugs so far
- changing brush size is bugged (diameter is not clipped to viewport, can be < 0 size )
- brush position and point selection is not multipled by source object srt matrix
- it was compiled with debug?

Ahmidou
Posts: 106
Joined: 04 Jan 2010, 14:00

Re: LivePaint plugin

Post by Ahmidou » 09 May 2013, 23:54

origin wrote:Thanks!
Bugs so far
- changing brush size is bugged (diameter is not clipped to viewport, can be < 0 size )
- brush position and point selection is not multipled by source object srt matrix
Yes I know about them, I focus on the Undo. As winter is coming here, I should have more time in the next
few week to consolidate it.
origin wrote: - it was compiled with debug?
It was compiled in release but it is still very wip, that's there are logged messages

Thanks for the feedback!

Cheers
A.

Clappy
Posts: 21
Joined: 23 Apr 2012, 20:39

Re: LivePaint plugin

Post by Clappy » 12 May 2013, 21:19

Arrgghh...getting the same error as other posted earlier ("// ERROR : Object expected - [line 1]"). I am on Windows 8.

The previous version worked for me on Windows 7, so I must be missing something, or it is not compatible with W8.

Frustrating as I would definitely use this in my daily workflow....

Any ideas

Matt

Ahmidou
Posts: 106
Joined: 04 Jan 2010, 14:00

Re: LivePaint plugin

Post by Ahmidou » 13 May 2013, 09:54

Could you try to install this:
http://www.microsoft.com/en-us/download/details.aspx?id=30679

Ahmidou
Posts: 106
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Re: LivePaint plugin

Post by Ahmidou » 18 May 2013, 16:00

new update, see the 1st post

Cheers

Clappy
Posts: 21
Joined: 23 Apr 2012, 20:39

Re: LivePaint plugin

Post by Clappy » 18 May 2013, 21:21

Ok, installed the latest c++ stuff from that link and it works. I just can't see the brush radius.

Cheers,
Matt

Ahmidou
Posts: 106
Joined: 04 Jan 2010, 14:00

Re: LivePaint plugin

Post by Ahmidou » 19 May 2013, 08:12

Do you mean that you don't see the brush disk at all?

Clappy
Posts: 21
Joined: 23 Apr 2012, 20:39

Re: LivePaint plugin

Post by Clappy » 22 May 2013, 01:35

Ok - after a restart I can see the brush disk. Great work!

Clappy
Posts: 21
Joined: 23 Apr 2012, 20:39

Re: LivePaint plugin

Post by Clappy » 23 May 2013, 02:34

One suggestion that comes to mind, it would be super awesome if this was merged with the tweek tool. The less switching back and forth the better. But I am sure this would not be easy task.

Cheers,
Matt

Ahmidou
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Re: LivePaint plugin

Post by Ahmidou » 23 May 2013, 06:38

Actually, it's not possible, I can't interfer or add things to the existing factory tools

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origin
Posts: 619
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Location: warsaw

Re: LivePaint plugin

Post by origin » 24 May 2013, 17:08

May I ask how did you solve undo problem? I'm in same position, that is for particle brush plugin I set iceattribute values and obviously undo doesn't work. Do you save pointposition array in some backup array and save it somewhere when tool exits?

Ahmidou
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Joined: 04 Jan 2010, 14:00

Re: LivePaint plugin

Post by Ahmidou » 27 May 2013, 07:47


d-e-a-n
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Joined: 12 Jun 2009, 13:33

Re: LivePaint plugin

Post by d-e-a-n » 28 May 2013, 23:52

Great plugin! :)

Something like the maya sculpt feature, especially the smooth/relax brush is missing for too long in softimage, so this is awesome, thanks man!

Maybe any updates on the missing symmetry feature?

Lord Futzi Voldemort
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Re: LivePaint plugin

Post by Lord Futzi Voldemort » 03 Jul 2013, 17:23

This is exactly what I needed right now. Thanks for this plugin. The ALT LMB option would interfere with ALT navigation. If only everyone could leave the ALT key alone... ;)
I'm now part of an endangered species...

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