mesh paint
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Mesh Paint v0.95
Updated September 2012 with straight/curved line drawing. Mesh Paint lets you paint
meshes or mesh instances interactively on the surface of another mesh. Not only for
placing rows of bolts but with every thinkable placement option like follow stroke,
stack clones, adjustable spacing, delete overlapping, alignment, randomization, size
falloff and mouse position interpolation (for evenly-spaced placement even when painting
quickly).
To-be-placed objects are organized in a list with the option of randomizing though the list, or cycling through the list while painting. There's also a »drop« mode for placing indivdual objects more precisely (like a simpler version of Piotrek's QuickPrimive tool).
For more information, visit the si-community thread linked below. Videos available: Introduction, and added features in v0.91 & v0.93. The roses in the thumbnail have been created with a combination of follow stroke/stack clones/ramp scale, moving the mouse around in little circles. For regular spaced placement like the zipper in the thumbnail, turn off the »delete overlapping« option. Source code available here (Check the thread for a newer version of this, too).
local backup: meshpaint_095.xsiaddon
To-be-placed objects are organized in a list with the option of randomizing though the list, or cycling through the list while painting. There's also a »drop« mode for placing indivdual objects more precisely (like a simpler version of Piotrek's QuickPrimive tool).
For more information, visit the si-community thread linked below. Videos available: Introduction, and added features in v0.91 & v0.93. The roses in the thumbnail have been created with a combination of follow stroke/stack clones/ramp scale, moving the mouse around in little circles. For regular spaced placement like the zipper in the thumbnail, turn off the »delete overlapping« option. Source code available here (Check the thread for a newer version of this, too).
local backup: meshpaint_095.xsiaddon
Re: mesh paint
yashugan, you need to be more specific, image of what you want to achieve would be helpful.
Re: mesh paint
Excuse me for my incompelte question.
I explain better:)
I trying to paint rows of objects, but the rows still randomize the position of the objects. I saw in a vimeo video that you painted bullets on a airplane, and the bullets where regular and not randomized. How i can do it? I putted all ZERO value in the randomize window. where i'mdoing a mistake? Thank you!!!!!!!!!
I explain better:)
I trying to paint rows of objects, but the rows still randomize the position of the objects. I saw in a vimeo video that you painted bullets on a airplane, and the bullets where regular and not randomized. How i can do it? I putted all ZERO value in the randomize window. where i'mdoing a mistake? Thank you!!!!!!!!!
Re: mesh paint
yeah!!!!!!!!! thank you!!!!!!!!!! simply amazing tool!!!
Just a question, that i'm here: do you have intention to release also the plug in to move textures UV from the mesh? Ishould be a revolution....
thank you!
Just a question, that i'm here: do you have intention to release also the plug in to move textures UV from the mesh? Ishould be a revolution....
thank you!
Re: mesh paint
For some reason this isn't working for me. I can't seem to scale the brush.origin wrote:Just scale the brush radius to 0 (r+lmb and drag)
Anyone else run into this? Perhaps it's a preference setting or something?
- Kerro Perro
- Posts: 306
- Joined: 20 Mar 2011, 01:01
- Location: Leiden, the Netherlands
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Re: mesh paint
You're not pressing left and right mouse button at the same time are you?
Maybe a silly question but the line you quoted kinda reads that way...
Maybe a silly question but the line you quoted kinda reads that way...
Re: mesh paint
key R+ left mouse button, like the si tweak tool, should work...
Re: mesh paint
Ah, not a silly question, silly me. That's what I was doing
Works fine, thanks!
Works fine, thanks!
Re: mesh paint
I'd just like to say, that is one sweet tool! Your best so far IMO. I've been trying it all evening and works perfectly so far.
Like I said, I have just the project waiting for it. Will start on it tomorrow!
Thanks a million!
Like I said, I have just the project waiting for it. Will start on it tomorrow!
Thanks a million!
Re: mesh paint
I'm using you tool in these days and it saved to me a lot of time placing trees in the scene! is amazing, thank you again!
Super cool tool.
Super cool tool.
Re: mesh paint
sorry but can you halp me to finde the tool meshpaint ? sorry for this primetive question !!!
Re: mesh paint
the download links are on the first page. Don't they work for you??
rob
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
Re: mesh paint
non problem with downloading !!! it's in XSI - I can't find the plugin/toolbars after insalation, where I can find this toolbars in XSI
Re: mesh paint
It's under the "Edit" dropdown. Rightside menu bar, above the "Freeze" etc. button.
Hope that helps.
rob
Hope that helps.
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
Re: mesh paint
Thank You!!!!!!Rork wrote:It's under the "Edit" dropdown. Rightside menu bar, above the "Freeze" etc. button.
Hope that helps.
rob
Re: mesh paint
I'm having a bit of an issue with Mesh Paint. I want to paint the cylinder along the inner or outer edge of my object as seen in the image. In the example video where rivets were painted on the plane things worked fluidly, maybe because it's a broad surface (broad as in big area). Things are not working so fluid on my object, I froze the scale on the cylinder and painted, that didn't work, I painted the cylinder at regular size and using meshPaint controls to change the size, that isn't working as I expected either. My theory is, maybe the edge of the object I want to paint onto is too narrow, not as broad (hence the broad example used earlier) ? I hope all is understood
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