ObjSampling: Per Object Anti-Aliasing
Posted: 03 Apr 2010, 17:19
Amaan Akram has released a shader to enable "per object anti-aliasing" in SI2010+ (32/64, Windows only). He already announced it here, but now there is a version 1.01 that the above post doesn't link to directly...
Get it here: objSampling1.01.zip
The Mailing List Thread announcing all this can be found here
Get it here: objSampling1.01.zip
The Mailing List Thread announcing all this can be found here