emFluid 3 - banding issue

Discussions concerning plugins for SOFTIMAGE©
Post Reply
Hackney
Posts: 5
Joined: 05 Mar 2010, 11:35

emFluid 3 - banding issue

Post by Hackney » 29 Jul 2010, 13:04

Greetings all,

when using emfluids i always seem to get what looks like stepping or banding.

I tried the photonic explosion demo scene and i'm getting it in there also - see attached.

Anyone know what's going on - user error perhaps? or is this what fluids actually do? Any idea how to get rid of it?

cheers,

Andi.
Attachments
EMFLuid 3 demo scene with particle number set to a million.
EMFLuid 3 demo scene with particle number set to a million.
photonicexplosionNewSchool_rpc.25.jpg (18.67 KiB) Viewed 1467 times

User avatar
Mootzoid
Administrator
Posts: 243
Joined: 03 Jun 2009, 18:48
Location: Germany/France
Contact:

Re: emFluid 3 - banding issue

Post by Mootzoid » 30 Jul 2010, 10:32

Hello Hackney,

There's a little compound I made a while ago to prevent that banding stuff... well, at least to reduce it.
The compound is called "emTool _ Pseudo Sub_Frame on Emission" and you simply plug it into an "Execute on Emit" port of your emission compound.

I'm not sure the compound is included in the emFluid3 package :- so I attached it to this post. Simply copy it into the folder in which emFluid3 is installed.

Let me know if that was of some help !

Cheers,
Eric
Attachments
emTool _ Pseudo Sub_Frame on Emission.zip
(1.56 KiB) Downloaded 173 times

Hackney
Posts: 5
Joined: 05 Mar 2010, 11:35

Re: emFluid 3 - banding issue

Post by Hackney » 02 Aug 2010, 11:37

Thanks for that Eric, most kind. I did find adding about 50 percent helped, just balancing it out so it remains as sharp as possible.

I guess the only other approach is to simulate at daft fps numbers which i've also tried, so i might try a combination of both.


cheers,

H.

Post Reply

Who is online

Users browsing this forum: No registered users and 24 guests