hello
i have one null A (parent), and null B (child)
i create ice tree in null B, i multiply global matrix B to global matrix A, and set self.kine.global.matrix for null B
when i move null A, null B follow, but when i try to move null B problem come ...
it like this video below.
who can help me to solve this? please ... thanks!!!
parent in ice?
Re: parent in ice?
don't use self feeding of matrices
meaning
A = A x B
instead use a third party control that matches A like
A = B x C
This way when you move C it wont re-evaluate the Tree on itself like it happens if you use self.kine.global
Cheers
meaning
A = A x B
instead use a third party control that matches A like
A = B x C
This way when you move C it wont re-evaluate the Tree on itself like it happens if you use self.kine.global
Cheers
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Re: parent in ice?
Thank for reply,probiner wrote:don't use self feeding of matrices
meaning
A = A x B
instead use a third party control that matches A like
A = B x C
This way when you move C it wont re-evaluate the Tree on itself like it happens if you use self.kine.global
Cheers
I like to create FK chain from A and B so how can i move C follow A? because when i move B, C doesn't move with A
thanks in advance!!!
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