Page 1 of 1

Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 18 Sep 2011, 18:09
by eyadorabi
Hey All,
I a, struggling understanding this:
How can we get "elastic structures" to render as a solid mesh?
In the Lagoa Multi physics teaser I attached a still capture for reference.
How was the geometry created based on the elastic structure?
http://vimeo.com/12322119
http://vimeo.com/13457383
Lagoa Cloth Layering 001.jpg
Lagoa Cloth Layering 001.jpg (75.51 KiB) Viewed 1558 times
mh0c493a.jpg
mh0c493a.jpg (75.86 KiB) Viewed 1558 times
Lagoa Cloth Layering 001.jpg
Lagoa Cloth Layering 001.jpg (75.51 KiB) Viewed 1558 times
I am not sure how to ask the question! Or where to look for answers.
How was the elastic structure object created or rendered as a solid mesh with cloth material?
I just need to be directed into the right direction.
Many thanks in advance,
Cheers

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 19 Sep 2011, 10:05
by sant0s
Hi,
Take a look at "ICE -> Create -> Surface from Point Cloud" while you are selecting the Point Cloud, this will create a mesh.

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 19 Sep 2011, 10:23
by eyadorabi
Yes it does but wouldn't that give me a bloby surface or a liquid like surface....I am looking for some workflow for creating topology with hard surface.
Thanks

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 19 Sep 2011, 10:37
by sant0s
under xsi sample scenes you have some lagoa examples. check them out, specialy lagoa softbody or simulate mesh.

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 19 Sep 2011, 23:22
by eyadorabi
OK I guess I found something here!!!
what I want is to add custom operator for reading Lagoa topology attribute to re-build the mesh.

This video is another reference that such thing exists :)
http://vimeo.com/16995464


Any Ideas where to find such add-on, compound or custom operator???
Help please

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 22 Sep 2011, 14:56
by nautilus
please let us know which solution you found on this. would be very interested,too!
thanks.

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 13 Dec 2012, 20:16
by martindisenio
I have the same question.
How to rebuild the mesh after lagoa simulation?
(surface pointcluds is only useful for fluids)

thanks

Re: Lagoa Multi Physics question - Creating a mesh?!?!

Posted: 13 Dec 2012, 21:56
by iamVFX
I used to be tried to mesh cloth and stuff, but then I took an arrow to the knee...