Turbulize area of mesh using ICE

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thorsnuts
Posts: 153
Joined: 08 Oct 2012, 19:42

Turbulize area of mesh using ICE

Post by thorsnuts » 07 Feb 2014, 02:40

Hello...

I would like to deform an area of my object using ICE. The effect I'm going for is using a null to distort the mesh as I animate it moving across the surface, but with in a certain proximity.

What I have set up so far is a Turbulize Mesh with a Modulate By Null. I've used a Scalar to 3D Vector to plug into the Variance channel, but it looses it's variance. After that I'm lost.

Is there a way to do this?

thank you

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Adam Kesher
Posts: 19
Joined: 24 Oct 2012, 11:38
Location: Dijon, France

Re: Turbulize area of mesh using ICE

Post by Adam Kesher » 09 Feb 2014, 22:44

Hey
don't know if you already know this one but I thought
of this one as I read your post.
Maybe not exactly what you're after but you could
perhaps grab an ice setup or two from this tutorial.
Hope that helps

https://vimeo.com/31487036

thorsnuts
Posts: 153
Joined: 08 Oct 2012, 19:42

Re: Turbulize area of mesh using ICE

Post by thorsnuts » 26 Mar 2014, 15:53

Thank you very much

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