Hello...
I would like to deform an area of my object using ICE. The effect I'm going for is using a null to distort the mesh as I animate it moving across the surface, but with in a certain proximity.
What I have set up so far is a Turbulize Mesh with a Modulate By Null. I've used a Scalar to 3D Vector to plug into the Variance channel, but it looses it's variance. After that I'm lost.
Is there a way to do this?
thank you
Turbulize area of mesh using ICE
- Adam Kesher
- Posts: 19
- Joined: 24 Oct 2012, 11:38
- Location: Dijon, France
Re: Turbulize area of mesh using ICE
Hey
don't know if you already know this one but I thought
of this one as I read your post.
Maybe not exactly what you're after but you could
perhaps grab an ice setup or two from this tutorial.
Hope that helps
https://vimeo.com/31487036
don't know if you already know this one but I thought
of this one as I read your post.
Maybe not exactly what you're after but you could
perhaps grab an ice setup or two from this tutorial.
Hope that helps
https://vimeo.com/31487036
Re: Turbulize area of mesh using ICE
Thank you very much
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