ICE modeling -every polygon to a box?

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Bullit
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Joined: 24 May 2012, 09:44

ICE modeling -every polygon to a box?

Post by Bullit » 02 Apr 2014, 03:04

I have a building and to do fluid simulation it is better that every polygon is instead a 3 D object: a box . Any way to do that with ICE modeling?

Steps i am thinking:

1-Break the mesh by the polygons edge

2-each polygon a source to build the boxes.

3-About how to build, i am thinking of extrusion by normal direction.

Is this a good idea, can it work?

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probiner
Posts: 127
Joined: 17 Apr 2013, 11:52

Re: ICE modeling -every polygon to a box?

Post by probiner » 04 Apr 2014, 20:21

https://vimeo.com/77560147

I did another iteration on the compoun with a lot more options but the UV transfer was screwed up If the input meshes aren't just one. In your case it's a box, so I guess it's alright. If you want I can share it.

Cheers

PS: Topology nodes are slow aren't they?

Bullit
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Posts: 2621
Joined: 24 May 2012, 09:44

Re: ICE modeling -every polygon to a box?

Post by Bullit » 05 Apr 2014, 09:55

Thanks but i don't see how your compound can help.

For RBD proposes a primitive mesh is more convenient than a complex form, so a way to replace all building walls/faces with similar sized boxes would be advantageous.

The way i am seeing this - assuming the building have no shell:

1- extract all faces
2- each face, now a unique object put into a group
3- each object of the group extruded by normal.
4 -cap to the remaining opening.

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