special settings/limitations when init Custom Display Host?

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opoppopopp
Posts: 168
Joined: 16 Jun 2009, 06:23

special settings/limitations when init Custom Display Host?

Post by opoppopopp » 17 Nov 2013, 08:38

hello,

is there any special things need, run some OGL or D3D code when init a CDH?
like some compile/linker settings, pre initial things, limitations, etc.

i think
plugin wizard don't have a CDH template...
the XSIGame example no longer run after XSI 7...

so i do not know where I was wrong... :-\

i have a piece of super simple code from OGRE that can compile and run as a "Win32 Console" in VS2008, but when i put the SAME code in the init callback of CDH plugin, compile code, run it, i got some error exception related to init the graphic system, problem is they are exactly same right code.

Code: Select all

XSIPLUGINCALLBACK void	CDH_Init (XSI::CRef in_pViewCtx)
{
	XSI::ViewContext l_vViewContext = in_pViewCtx;
	l_vViewContext.SetFlags(XSI::siWindowNotifications);
	HWND handle = static_cast<HWND>(l_vViewContext.GetParentWindowHandle());

	Desktop oTheDesktop = app.GetDesktop();	
	oTheDesktop.SuspendWin32ControlsHook();
	
	try
	{
		
		Ogre::String lLogFileName = "OGRE_CDH.LOG";
		std::auto_ptr<Ogre::Root> lRoot(
			new Ogre::Root("", "", lLogFileName));
		
		lRoot->loadPlugin("C:\\OgreSDK_vc9_v1-8-1\\bin\\Release\\RenderSystem_Direct3D9");

		{
			const Ogre::RenderSystemList& lRenderSystemList = Ogre::Root::getSingleton().getAvailableRenderers();
			
			Ogre::RenderSystemList::const_iterator &r_it = lRenderSystemList.begin();
			lRoot->setRenderSystem(*r_it);
			lRoot->initialise(false);
		}
	
	}catch(Ogre::Exception &e)
	{
		std::cout<<"!!!!Ogre::Exception!!!!"<<e.what()<<std::endl;
		app.LogMessage(e.what());
	}catch(std::exception &e)
	{
		std::cout<<"!!!!std::exception!!!!"<<e.what()<<std::endl;
		app.LogMessage("!!!!std::exception!!!!");
	}

	oTheDesktop.RestoreWin32ControlsHook();
}

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