Quick question:
I'm looking for a way to manipulate a vertex (or a array of vertices) directly with a script.
Because I have to round every value from each point (x, y, z) before I export the mesh as a obj-file.
How can I access the x, y, and z coordinates of a vertex?
And how can i walk through the whole arry?
I tried this but it doesn't work:
Code: Select all
mesh-wall.pnt[i].x = Round(mesh-wall.pnt[i].x, 4)
Thx