Page 1 of 1

Make Rocks compound

Posted: 25 Jun 2011, 00:35
by Chris_TC
On the Base somebody asked for a rock generator. I couldn't resist slapping something together. I did this in about 2 hours, so there's definitely room for improvement. Feel free to dive into the compound, it's well organized and not particularly complicated, there are just a lot of randomizers.

Image

Some notes:
*Compound should be applied to an empty polymesh with a non-simulated ICE Tree
*Detail can be set to 0 if simple rocks are good enough
*UniqueRocks slow down the compound more than TotalRocks.
*Size, position and orientation are randomized regardless of UniqueRocks: even 1 unique rock gives a lot of variation.
*Due to how I've wired it up, TotalRocks is only an estimate. This could be improved.
*I have not added UVs

Re: Make Rocks compound

Posted: 25 Jun 2011, 10:10
by Hirazi Blue
(Couldn't resist:) You rock!!! :-bd

Re: Make Rocks compound

Posted: 27 Jun 2011, 10:05
by SamHowell
I really could have done with this over the past 6 months. Very usefull for filling up those empty landscapes quickly.

Fantastic stuff. Thankyou very much.