It is currently 18 Apr 2014, 07:52

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 2 posts ] 
Author Message
 Post subject: Get Viewport Kinematics
PostPosted: 28 Apr 2012, 19:38 
Offline

Joined: 24 Sep 2010, 18:28
Posts: 656
ICE can do it too. Steve's scene objects list was a good starting point to try to get hidden attributes, like I was doing earlier with accessing FxTree nodes. You can set viewport transformations also. I don't know how useful it can be, but here it is:

Image


Attachments:
Get Viewport Kinematics.rar [2.12 KiB]
Downloaded 92 times

_________________
Constantine
Learnable Programming
The Future of Programming


Last edited by iamVFX on 13 Oct 2012, 23:04, edited 1 time in total.
Top
 Profile  
 
 Post subject: Re: Get Viewport Kinematics
PostPosted: 30 May 2012, 19:02 
Offline

Joined: 18 Jun 2009, 19:58
Posts: 70
It's very cool you found this... It going to take some experimentation, but I bet this can prove useful.


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 2 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group