Double Helix DNA

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Double Helix DNAAuthor: Constantine Tarasenkov
A fast compound which procedurally generates a DNA helix molecule from a set of parameters. Softimage 2012 and Constantine's Procedural Topo Pack is required.

local backup: Double_Helix_DNA.xsicompound

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iamVFX
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Joined: 24 Sep 2010, 18:28

Double Helix DNA

Post by iamVFX » 07 Oct 2012, 09:48

Just because I'm not found any.

It's fast.

SI 2012 is required.

"Clone and Get Topo" is now included to Procedural Topo Pack.
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Double_Helix_DNA.xsicompound
(156.85 KiB) Downloaded 598 times
Last edited by iamVFX on 28 Oct 2012, 17:52, edited 2 times in total.

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cheeseburger
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Re: Double Helix DNA

Post by cheeseburger » 07 Oct 2012, 10:00

Thanks iamVFX,
I'll give it a try ...

iamVFX
Posts: 697
Joined: 24 Sep 2010, 18:28

Re: Double Helix DNA

Post by iamVFX » 13 Oct 2012, 14:44

65 downloads, what the? :D Is it people's curiosity? I mean it's just a DNA, nothing more.

If you guys want to see more procedural objects like this, post your needs freely.

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Kerro Perro
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Re: Double Helix DNA

Post by Kerro Perro » 13 Oct 2012, 16:11

Hey i would still love ICE greebles : viewtopic.php?f=15&t=2279&hilit=greeble&start=10 :ymdaydream:

iamVFX
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Re: Double Helix DNA

Post by iamVFX » 13 Oct 2012, 17:41

no prob

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Kerro Perro
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Re: Double Helix DNA

Post by Kerro Perro » 13 Oct 2012, 17:49

iamVFX wrote:no prob
Really? Cooool! \m/

iamVFX
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Joined: 24 Sep 2010, 18:28

Re: Double Helix DNA

Post by iamVFX » 28 Oct 2012, 18:09

Can someone from developers tell me the difference between merged array of the same topology and Clone Topo compound? I don't see any. (-|

[rimg=600]http://img526.imageshack.us/img526/6724/6c0bef7bbb794ce0a0e023c.png[/rimg][rimg=600]http://img716.imageshack.us/img716/3014/4689aace58a540b5b6338c2.png[/rimg]

To everyone else: sorry, guys, I used the Clone Topo node in the first version of Clone and Get Topo compound, now it actually works for SI 2012 as well. Procedural Topo Pack is updated.

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SamHowell
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Re: Double Helix DNA

Post by SamHowell » 29 Oct 2012, 11:30

Kerro Perro wrote:
iamVFX wrote:no prob
Really? Cooool! \m/
I agree, extremely cool. Can't wait to see.

iamVFX
Posts: 697
Joined: 24 Sep 2010, 18:28

Re: Double Helix DNA

Post by iamVFX » 29 Oct 2012, 12:24

SamHowell wrote:I agree, extremely cool. Can't wait to see.
For now I can appease your appetite only by a quickly rendered image

Image

Right now I'm focused more on the new update for Procedural Topo Pack, since it has more possibilities than just greeble effect...

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SamHowell
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Re: Double Helix DNA

Post by SamHowell » 29 Oct 2012, 12:26

Hey, thats great already. So your making a Greeble compound that does extra? Nice. :)

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Cacoman
Posts: 81
Joined: 02 Aug 2010, 23:11

Re: Double Helix DNA

Post by Cacoman » 28 May 2013, 07:01

Hello iamVFX. I downloaded your DNA compound because I need to do a DNA helix and I found this.

The thing is that I am only getting a single side of the Helix and only one conector. I dug into your compound and found three "Clone and Get Topo" nodes disconnected and red. I tried to plug them to the "Execute" node inside the compound but nothing is happening. Although I have use ICE before for particles, I am really new to the ICE topology nodes.

Can you please help on this to get your node working.

Here are some images.

Thanks in advanced.

Image

Image
To create something that does not exist, to exist.

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sant0s
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Re: Double Helix DNA

Post by sant0s » 11 Mar 2014, 10:17

@cacoman: have the same problem here. did you solve that?
maybe the topo pack does not get recognized?

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