MilanVasek wips

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Pancho
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Re: MilanVasek wips

Post by Pancho » 06 Aug 2011, 11:52

You wrote, that you used Arnold for rendering. I'm fed up with switching between Modo, LW and SI and like to jump up on the Arnold train. Can you tell me how to and how expensive it's gonna be with a few render nodes?

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Hirazi Blue
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Re: MilanVasek wips

Post by Hirazi Blue » 06 Aug 2011, 13:35

@Pancho - AFAIK pricing for Arnold still has not been officially announced, so there's only rumors floating around, with most people reluctant to pay these rumors too much heed. There seems to be an apparent consensus - though this isn't official either, I believe - that there will initially be a five-seat minimum when buying Arnold.
Perhaps Siggraph will provide us with some new and - more importantly - official news.

There are some Arnold related threads on this forum where you probably will get better information...
Stay safe, sane & healthy!

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 06 Aug 2011, 14:21

Pancho wrote:You wrote, that you used Arnold for rendering. I'm fed up with switching between Modo, LW and SI and like to jump up on the Arnold train. Can you tell me how to and how expensive it's gonna be with a few render nodes?
I probably can't say anything about that. (NDA)
But as Hirazi mentioned, it was discussed somewhere around here...
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

punchatz
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Re: MilanVasek wips

Post by punchatz » 07 Aug 2011, 18:12

:ymapplause:

Thank you so much for the compounds!! These are some of the most usefull and powerful ICE tools I have seen. I will put them to use today! Your render work is inspireing as well. Thanks!

infinityx
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Re: MilanVasek wips

Post by infinityx » 24 Oct 2011, 14:16

Seeing all those nice pictures... I'm wondering... Why am I using still using such stupid app like 3ds max??? ~x(

shadow_ex_
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Re: MilanVasek wips

Post by shadow_ex_ » 24 Oct 2011, 14:29

I wouldn't say 3ds max is stupid,
actually no app is stupid (with the exception of maya :D trollolololol)

It is more about the artist's ability
to do creative work and use the most out of the program he chooses :)

On the other hand I do believe that softimage is the "strongest" application overall
and in 2nd place i would put blender!


also Milan is doing fantastic work :)

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 27 Oct 2011, 21:23

hey. i still haven't finished the Defender scene. mostly because i've found a new hobby and i'm spending most of my time making teapots :) http://www.milanvasek.com/?page_id=254 it's so cool to make something and feel it with your hands :)

anyway, when i got to Softimage i was playing with ICE a little bit. here are two tests i did recently:




btw, Softimage rulez of course \:D/
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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gustavoeb
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Re: MilanVasek wips

Post by gustavoeb » 27 Oct 2011, 21:42

Hey Milan nice pottery and crazy Motion Graphic like stuff :D

You have a good taste that shows aestheticaly in many different mediums, as it seems
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

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sant0s
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Re: MilanVasek wips

Post by sant0s » 28 Oct 2011, 11:37

hehe, seems like CGI and pottery are often used together - my boss is a grandios potterer, too. :)

Nice Teapots and nice ICE work!

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 10 Nov 2011, 12:25



another test. this time some strands, particles, states and simulate rigid bodies...
btw, when i tried new simulate bullet it crashed my nvidia driver each time :(( does anyone have similar problem?
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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sant0s
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Re: MilanVasek wips

Post by sant0s » 10 Nov 2011, 12:51

cool :)

how did you let the squares jump? animated null force?

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 10 Nov 2011, 12:53

sant0s wrote:cool :)

how did you let the squares jump? animated null force?
nope. once they entered new state, i gave them some velocity (with a little bit randomized direction)
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 11 Nov 2011, 16:54

here is the scene file with the latest test. there are only objects and ICE stuff. no shaders or lighting :)
http://www.milanvasek.com/downloads/icetest003.zip

btw, there is another weird thing. i exported model with pointclouds and ICE trees with subframe sampling set to 2. but when i imported this model into new scene, it was using only 1 subframe sample no matter what i set (i tried put it back to 1, then 2, 3...) and the only solution was to create new pointcloud, copy the whole ICE tree manualy and set subframe samples to 2...
is it just me or did it happen to anyone? :)
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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sant0s
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Re: MilanVasek wips

Post by sant0s » 12 Nov 2011, 13:10

Thanks for the share! Just analyzing it. :)

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 04 Dec 2011, 21:37

i've slowly started learning python and i decided to make some buttons that will simplify working with my scatter tools (and make them easier to use for people who are still afraid of using ICE). they actually create ice nodes, let you pick some objects in viewport, inspect those nodes later so you dont have to open ICEtree and similar basic stuff like those things in new ICE panel...

Image

and one more ICE test i did some time ago...


and now back to work with maya... :-s :((
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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sant0s
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Re: MilanVasek wips

Post by sant0s » 04 Dec 2011, 22:25

ICE meets art! ^:)^

great!

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