MilanVasek wips

Comments on work in progress
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mc_axe
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Re: MilanVasek wips

Post by mc_axe » 30 Mar 2015, 19:09

Damn Milan you are a beast! Your company is lucky to have you!
:-bd
Next one middle earth :D

NNois
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Re: MilanVasek wips

Post by NNois » 30 Mar 2015, 23:15

just curious about your red path,
did you simply extruded the main map, or did you managed to do some clever displacement with curves or something ? (or maybe just nothing but a map..)

great work ;-)

milanvasek
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Location: Czech Republic

Re: MilanVasek wips

Post by milanvasek » 15 Sep 2016, 14:26

Hey. It's been a while since I posted something here.

I use Houdini and Mantra at work now, but for my personal projects it will be Softimage forever :). I spent quite a lot of time deciding between Arnold and Redshift for rendering and last week chose Arnold, mostly because I will be stuck only with my Surface Pro tablet without proper GPU for a while... but also because I really love working with Arnold :)

So, here is the one weekend project (the forest was done last weekend, the rest are models from my previous projects)
I was trying to get really soft, almost painterly look...

Image

quick tests of different lights, but these need some extra work
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and few screens (btw, interface gets a bit messed up on the Surface, but apart from that it works great)
Image
Image
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Image
Image
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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MauricioPC
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Re: MilanVasek wips

Post by MauricioPC » 15 Sep 2016, 15:27

Beautiful as always ... Damn.

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Hirazi Blue
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Re: MilanVasek wips

Post by Hirazi Blue » 15 Sep 2016, 16:51

Very impressive... :-bd
...

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mc_axe
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Re: MilanVasek wips

Post by mc_axe » 16 Sep 2016, 22:46

awesomness @-)

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 17 Sep 2016, 17:53

thank you!

i'm still working on this... making more kinds of trees, rocks etc.. my goal is to create a library of assets to be used on more projects in future

Image
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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sant0s
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Re: MilanVasek wips

Post by sant0s » 17 Sep 2016, 23:22

So beauty.... new Desktop Background! :D

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druitre
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Re: MilanVasek wips

Post by druitre » 18 Sep 2016, 13:33

Very very nice work Milan... I like the styling a lot.

-Jasper

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rray
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Re: MilanVasek wips

Post by rray » 18 Sep 2016, 13:56

Great updates. If there was a country where this kind of vegetation, I would pack my bags and move there :D
"as a maya discussion grows longer, the probability of a suggestion involving deleting the preferences approaches one"

softimage resources section (formerly known as rray.de/xsi) updated May 30 2018

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Draise
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Re: MilanVasek wips

Post by Draise » 18 Sep 2016, 20:13

Beautiful! I am perplexed on how you made the shader for the leaves and grass and things. Does it have modified normals to get that... matte sss looking feel? Did you just make the sss have a somewhat lambert/constant-ness? I liked the warmer light best, really pops out the atmosphere and feel of what I think you were trying to drive the scene to be - a happy jolly trip to buy stuff. Is it a trick that it's actually a lambert with high ambience with AO and no sss at all? Please tell!

I love your work. And the sketch you made is frickin great.

milanvasek
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Re: MilanVasek wips

Post by milanvasek » 18 Sep 2016, 21:08

thank you guys :)

Draise: well, tree leaves actually have a little bit of SSS in their shader (all using arnold standard material)

for grass i was using combination of backlighting (in material) and slightly transparent shadows to get that really soft look. was working really well for those flat objects without any thickness (and always pointing towards camera) but transparent shadows are really not good for the rest of the objects in the scene... so i will probably try different approach. not sure what exactly :)
there was only skylight and one main spotlight (with gobo filter)


btw, here is a little progress on spruce trees. it's quite difficult to get something that will work well together with those other trees even in closeups
Image
Milan Vasek
ceramic artist & softimage fan
http://www.milanvasek.com

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Rork
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Re: MilanVasek wips

Post by Rork » 19 Sep 2016, 09:34

Wonderful as usual.

I truly like your style! Keep on posting these updates!! :)

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ

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FXDude
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Re: MilanVasek wips

Post by FXDude » 20 Sep 2016, 06:12

I'm always floored by the level of detail, and the always dreamy feel in all lighting conditions :ymdaydream:

And don't know why, but I also love to see the hidden-line views!

nodeway

Re: MilanVasek wips

Post by nodeway » 20 Sep 2016, 09:58

I like your ceramics! How you make money on it? By selling to shops directly or do you work in some studio?
I'm really stoked with hand made stuff after I watched video about a man doing furniture for the last 40 years. Very cool stuff.

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rray
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Re: MilanVasek wips

Post by rray » 15 Jan 2018, 12:22

Some of the images the are now gone from this thread can be found on Milan's website:
http://www.milanvasek.com/
Well worth visiting! Also some behind the scenes, for example
http://www.milanvasek.com/projects/GgY5Q
"as a maya discussion grows longer, the probability of a suggestion involving deleting the preferences approaches one"

softimage resources section (formerly known as rray.de/xsi) updated May 30 2018