Test Softimage_Part 05

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amincgi
Posts: 62
Joined: 01 Jan 2010, 23:14

Test Softimage_Part 05

Post by amincgi » 14 Apr 2011, 18:56

hi :)
see my test 05
Use : ICE And M2
goodluck




:)

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mattmos
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Joined: 02 Dec 2009, 16:59

Re: Test Softimage_Part 05

Post by mattmos » 15 Apr 2011, 00:36

nice! The wall destruction at the end is great :-bd

amincgi
Posts: 62
Joined: 01 Jan 2010, 23:14

Re: Test Softimage_Part 05

Post by amincgi » 15 Apr 2011, 05:00

Thank you dear :ymblushing:

shadow_ex_
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Joined: 16 Feb 2010, 14:18

Re: Test Softimage_Part 05

Post by shadow_ex_ » 16 Apr 2011, 00:18

great stuff!every time it gets more impressive
congrats! :)

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Rork
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Re: Test Softimage_Part 05

Post by Rork » 16 Apr 2011, 12:38

great stuff indeed. :-bd :-bd

I asked this before, but any chance to create some tutorials or post the scene online for others to look at?? :-ss

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

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Rez007
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Re: Test Softimage_Part 05

Post by Rez007 » 16 Apr 2011, 16:13

Rork wrote:great stuff indeed. :-bd :-bd

I asked this before, but any chance to create some tutorials or post the scene online for others to look at?? :-ss

rob
I second that. I really like your ship in the water and the breaking wall at the end. It would be neat to see how you set that up.

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origin
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Re: Test Softimage_Part 05

Post by origin » 16 Apr 2011, 18:57

sorry for hijacking, but since you asked and since I'm working on something similiar...basicaly its about generating points on positions that are intersecting with two geometries
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ship2.jpg
ship2.jpg (202.63 KiB) Viewed 2157 times

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Rez007
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Re: Test Softimage_Part 05

Post by Rez007 » 16 Apr 2011, 19:11

Awesome! Thanks for sharing, much appreciated.

amincgi
Posts: 62
Joined: 01 Jan 2010, 23:14

Re: Test Softimage_Part 05

Post by amincgi » 24 Apr 2011, 17:32

Thanks

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