Minigun
Re: Minigun
really nice model, reminds me on Warhammer or Starquest ;)
Nevercenter Silo / Blender / Autodesk Softimage ModTool
Re: Minigun
Thanks alonzo!
I think am done with the model. I will just try to build low poly now. Any advice would be very helpful
I think am done with the model. I will just try to build low poly now. Any advice would be very helpful
Re: Minigun
Grubber, what about that zbrush decimate? Might be fun to give it a try out. post up the results if you do.
Cheers
Terry
Cheers
Terry
Re: Minigun
Terry, I did not tried zbrush decimate.
Anyway here lowpoly model:
http://img34.imageshack.us/img34/1817/firstlowpoly.jpg
I think I made too complex model as for a first time
Anyway here lowpoly model:
http://img34.imageshack.us/img34/1817/firstlowpoly.jpg
I think I made too complex model as for a first time
Re: Minigun
I think you did a great job on the model, the low poly looks like it could do with some more work on the handles. just a suggestion.
Cheers
Terry
Cheers
Terry
Re: Minigun
Thanks Terry!
I will work on it for sure I am already thinking to revise high polygon model, so it would be much more easier to build low polygon model.
I will work on it for sure I am already thinking to revise high polygon model, so it would be much more easier to build low polygon model.
Re: Minigun
Well here's another tip for you, when you build something, do the uv's right then. Eg make cylinder, do the uv right then. As "most" of the bevel, inset etc all effect the uv's.
This way when you get to the end of the model, guess what , no uv'ing (or very little to do).
I bet you wish i said that long long ago huh...
Cheers
Terry
This way when you get to the end of the model, guess what , no uv'ing (or very little to do).
I bet you wish i said that long long ago huh...
Cheers
Terry
Re: Minigun
Very nice....I think you should increase the poly count even more and then make a low poly one and add the Ultimapper to it
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