What are you working on?

Comments on work in progress
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Rork
Posts: 1300
Joined: 09 Jul 2009, 08:59
Location: Close to The Hague, Netherlands

Re: What are you working on?

Post by Rork » 23 Feb 2018, 10:08

I see.
I have done something similar in the past, but added some additional 3D noise to the mix.
Never rendered with SSS though, it does look a lot better that way ;)

And the 'visible earth' website is the bees knees for textures :)

cheers!

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ

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sant0s
Posts: 346
Joined: 05 Sep 2011, 22:57
Location: São Pedro de Moel

Re: What are you working on?

Post by sant0s » 23 Feb 2018, 10:17

Here is a closer render of the clouds, I think thats closest distance without getting ugly:
clouds_closer.jpg
@Rob: Yea, I was suprised becouse I was focused to use VDB instead of SSS.
I used olegs VDB tool once. I like the result - but way more time to set up everything:
earth_clouds.jpg
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Rork
Posts: 1300
Joined: 09 Jul 2009, 08:59
Location: Close to The Hague, Netherlands

Re: What are you working on?

Post by Rork » 23 Feb 2018, 10:29

Yeah, closeups is where it falls apart.

I also tried creating noise based "cloud alpha's" with these setups, to make it more fractal-ly, so the closeups would hold up better.
I think with setups like this you get only so far, and at some point you have to start working with volumes. Which clouds are ;)
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ

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sant0s
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Joined: 05 Sep 2011, 22:57
Location: São Pedro de Moel

Re: What are you working on?

Post by sant0s » 23 Feb 2018, 10:34

Yea, thats next goal. Spherical VDB cloudscape based on the NASA texture. :)