an ordinary story
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Re: an ordinary story
haha np^^ of course you are correct, those styles can't be married together^^
ideally i would like mine to be slighlty more reallistic style of milanvasek's work
but i would really like to know how to do reallistic renderings like the nsx
ideally i would like mine to be slighlty more reallistic style of milanvasek's work
but i would really like to know how to do reallistic renderings like the nsx
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Re: an ordinary story
tested my supra with hdri, this is the first model
and this is the 2nd model
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Re: an ordinary story
will do more when i have the maps done^^
and another render of this character,
- Hirazi Blue
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Re: an ordinary story
thanks a lot,i will do a better attempt with the maps
for now im fine tuning the mesh,its easier to see whats going on when you see actual shading
me thinks
for now im fine tuning the mesh,its easier to see whats going on when you see actual shading
me thinks
- Hirazi Blue
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Re: an ordinary story
Your renders so far are all out of Softimage?
Or are the cars already out of the game engine?
Or are the cars already out of the game engine?
Stay safe, sane & healthy!
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Re: an ordinary story
all in softimage
right now for the book part
i want to use softimage only
it will be easier to do some stuff there
and i will have more options
there are pros and cons in every solution though
right now for the book part
i want to use softimage only
it will be easier to do some stuff there
and i will have more options
there are pros and cons in every solution though
- Hirazi Blue
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Re: an ordinary story
Seems like a wise choice: stick with what you know! ;)
Stay safe, sane & healthy!
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Re: an ordinary story
^^
my main problem is that unity has some limitations,that i need some extra work to create a workaround
and i don't have that time, of course i don't want to give up the game thing,but for now i have to pass
also im really satisfied with the progress so far with the renders^^
i want to learn more and more^^
some progress on nsx
for now its ok i guessHirazi Blue wrote:Seems like a wise choice: stick with what you know! ;)
my main problem is that unity has some limitations,that i need some extra work to create a workaround
and i don't have that time, of course i don't want to give up the game thing,but for now i have to pass
also im really satisfied with the progress so far with the renders^^
i want to learn more and more^^
some progress on nsx
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- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
here's 2 renders i did using linear workflow
the character skin matterial is better
and the car material more accurate in coordination with the hdri used
but to be honest i prefer the old car render so far^^
maybe with a darker hdri i can achieve the same look
the character skin matterial is better
and the car material more accurate in coordination with the hdri used
but to be honest i prefer the old car render so far^^
maybe with a darker hdri i can achieve the same look
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- amu_linear_workflow.jpg (86.71 KiB) Viewed 1382 times
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Re: an ordinary story
- Attachments
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- supra_lwf_hdri.jpg (207.21 KiB) Viewed 1458 times
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Re: an ordinary story
i started another one as well^^
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Re: an ordinary story
worked a bit more with this one^^
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Re: an ordinary story
here's some more test renders
- Hirazi Blue
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Re: an ordinary story
Looking good.
Only the headlight on the blue one might need some more work IMHO to be a little more convincing... ;)
Only the headlight on the blue one might need some more work IMHO to be a little more convincing... ;)
Stay safe, sane & healthy!
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