an ordinary story

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shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 10 Sep 2010, 13:53

Image
finished the body,now i have to add details :)

color guide + ao mapImage

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 10 Sep 2010, 20:58

Image
a big-pirate guy,his outfit has to be done^^
his body is sculpted from the guy below
Image
edit: 2 generic vamp enemies
Image
another edit: another pirate (well gypsy pirate :ar!)
Image

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 12 Sep 2010, 12:32

Image
here's another one

hopefully later i will post some progress of the car^^

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 12 Sep 2010, 22:35

Image here's my progress^^
the only thing that i find difficult to correct is the headlight area
with several adjusting, it's lost its smoothness..

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 13 Sep 2010, 16:19

Image
i was digging my old files ( i united all the models done so far under one softimage project),suprisingly they are not bad^^
hopefully they will be updated,i still miss 4 cars

nissan 33z fairlady
asl garaiya
subaru impreza
and toyota mrs

Zafar Iqbal
Moderator
Posts: 169
Joined: 26 Oct 2009, 10:04

Re: an ordinary story

Post by Zafar Iqbal » 13 Sep 2010, 18:14

Nice update - have you been working on the pirate and the car at the same time? seems like you are spitting out models :S

Can I ask what your workflow is regarding the car? I can't seem to find a good one with splines.
- Zafar Iqbal

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 13 Sep 2010, 20:22

yes :supra,the pirate ship and django character are being worked at the same time :)

well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)

about the supra workflow:
Image
hopefully this will help,if you have a specific question,let me know^^


i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier =(( )

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 13 Sep 2010, 20:22

yes :supra,the pirate ship and django character are being worked at the same time :)

well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)

about the supra workflow:
Image
hopefully this will help,if you have a specific question,let me know^^


i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier =(( )

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 16 Sep 2010, 18:28

here's a little update on supra ;)
Image
here a little update on supra

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 22 Sep 2010, 13:11

hello,here's some progress
Image
Image
Image

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nas
Posts: 94
Joined: 03 Jul 2009, 11:15

Re: an ordinary story

Post by nas » 22 Sep 2010, 19:17

Cool works, Which ones are you going to go further with?
Nothing's too difficult to achieve, it just takes longer...

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 22 Sep 2010, 20:59

Thanks :)
Eventually,i have to finish all of them but for now im working on supra
trying to smooth out the uneven surfaces and im about to model the missing parts :)

When free time is available,i would like to see if i can come up with a good render
its really an untuched area for me :-\

Zafar Iqbal
Moderator
Posts: 169
Joined: 26 Oct 2009, 10:04

Re: an ordinary story

Post by Zafar Iqbal » 25 Sep 2010, 00:35

Thanks for the curve workflow elaboration. I'm aware of pretty much same workflow. I love the kids face modeling/look.

Cheers :ymapplause:
- Zafar Iqbal

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 25 Sep 2010, 00:48

hi,thanks a lot ;) glad you like them

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 25 Sep 2010, 01:40

Image
almost there,i have some problems with the cars "face" though :((
hopefully it will be fixed ;)

shadow_ex_
Posts: 302
Joined: 16 Feb 2010, 14:18

Re: an ordinary story

Post by shadow_ex_ » 26 Sep 2010, 07:47

Image :)

also tried to do some rendering
Image
seems the model needs smoothing in some areas
other than that i think im happy with how it turns out ;)

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