an ordinary story
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
finished the body,now i have to add details
color guide + ao map
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
a big-pirate guy,his outfit has to be done^^
his body is sculpted from the guy below
edit: 2 generic vamp enemies
another edit: another pirate (well gypsy pirate )
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
here's another one
hopefully later i will post some progress of the car^^
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
here's my progress^^
the only thing that i find difficult to correct is the headlight area
with several adjusting, it's lost its smoothness..
the only thing that i find difficult to correct is the headlight area
with several adjusting, it's lost its smoothness..
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
i was digging my old files ( i united all the models done so far under one softimage project),suprisingly they are not bad^^
hopefully they will be updated,i still miss 4 cars
nissan 33z fairlady
asl garaiya
subaru impreza
and toyota mrs
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- Moderator
- Posts: 169
- Joined: 26 Oct 2009, 10:04
Re: an ordinary story
Nice update - have you been working on the pirate and the car at the same time? seems like you are spitting out models :S
Can I ask what your workflow is regarding the car? I can't seem to find a good one with splines.
Can I ask what your workflow is regarding the car? I can't seem to find a good one with splines.
- Zafar Iqbal
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
yes :supra,the pirate ship and django character are being worked at the same time
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
yes :supra,the pirate ship and django character are being worked at the same time
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
well i halted the ship because supra is more important to me (the ship is as difficult as the steam train,a LOT of parts but none of them have a high level of difficulty,except the ship's hull)
about the supra workflow:
hopefully this will help,if you have a specific question,let me know^^
i have to add that i also used lattice and soft selection to move parts and i ended up with unsmooth surfaces (like the lights i posted earlier )
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
here's a little update on supra ;)
here a little update on supra
here a little update on supra
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
hello,here's some progress
Re: an ordinary story
Cool works, Which ones are you going to go further with?
Nothing's too difficult to achieve, it just takes longer...
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
Thanks
Eventually,i have to finish all of them but for now im working on supra
trying to smooth out the uneven surfaces and im about to model the missing parts
When free time is available,i would like to see if i can come up with a good render
its really an untuched area for me
Eventually,i have to finish all of them but for now im working on supra
trying to smooth out the uneven surfaces and im about to model the missing parts
When free time is available,i would like to see if i can come up with a good render
its really an untuched area for me
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- Moderator
- Posts: 169
- Joined: 26 Oct 2009, 10:04
Re: an ordinary story
Thanks for the curve workflow elaboration. I'm aware of pretty much same workflow. I love the kids face modeling/look.
Cheers
Cheers
- Zafar Iqbal
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
hi,thanks a lot ;) glad you like them
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
almost there,i have some problems with the cars "face" though
hopefully it will be fixed ;)
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- Posts: 302
- Joined: 16 Feb 2010, 14:18
Re: an ordinary story
also tried to do some rendering
seems the model needs smoothing in some areas
other than that i think im happy with how it turns out ;)
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