Great work done with Softimage

Comments on finished work
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Daniel Brassard
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Re: Great work done with Softimage

Post by Daniel Brassard » 12 Feb 2014, 18:00

F 63.9 Maladie D'Amour, Holographic Planetarium making of by Bogdan Oliynik

$ifndef "Softimage"
set "Softimage" "true"
$endif

Bullit
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Re: Great work done with Softimage

Post by Bullit » 14 Feb 2014, 01:39


Bullit
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Re: Great work done with Softimage

Post by Bullit » 19 Feb 2014, 21:10




from Darren Cullis
Once again I was asked by the sky creative department, to help work on a title sequence for the new lions tour in South Africa. My role was to build, rig, model and animate 4 lions, as well as develop a Wave rig would be fully controllable and Animatable. I also had the opportunity to look at and learn XSI’s new ICE system to create some particle effects for some of the particles seen flying around the players.

Bullit
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Re: Great work done with Softimage

Post by Bullit » 03 Mar 2014, 23:52

IWC VFX



Breakdown. Those tiny thousand pieces...

pezetko
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Re: Great work done with Softimage

Post by pezetko » 04 Mar 2014, 23:10

This is another Softimage based studio. But they are using also Maya, Houdini and Naiad.



more stuff
https://vimeo.com/uppas/videos

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dwigfor
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Re: Great work done with Softimage

Post by dwigfor » 14 Mar 2014, 22:55



Making Of:

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dwigfor
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Re: Great work done with Softimage

Post by dwigfor » 14 Mar 2014, 23:13


"The rigging is done in XSI which is also what we animated with."
http://www.fxguide.com/featured/blurs-t ... of-action/

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sonictk
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Re: Great work done with Softimage

Post by sonictk » 17 Mar 2014, 23:55

And now, something completely different:


This is all 3D animation. :-o

They use XSI for animating. The game is apparently running on UE3 :)

http://www.arcsystemworks.jp/official/c ... o_chu.html

My mouth is still open.


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MauricioPC
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Re: Great work done with Softimage

Post by MauricioPC » 21 Mar 2014, 17:53


Wow ... that's so cool.

Bullit
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Re: Great work done with Softimage

Post by Bullit » 27 Mar 2014, 18:49


Bullit
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Re: Great work done with Softimage

Post by Bullit » 11 Apr 2014, 17:08


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gaboraa
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Re: Great work done with Softimage

Post by gaboraa » 24 Apr 2014, 07:55

Source: http://www.cgmeetup.net/home/making-adidas-brazuca/

Making of Adidas Brazuca by STOPP

Bullit
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Re: Great work done with Softimage

Post by Bullit » 18 May 2014, 15:52






Bullit
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Re: Great work done with Softimage

Post by Bullit » 10 Jun 2014, 19:10



Primarily Modo, Zbrush, Mudbox for modelling
Mari and Photoshop for texturing
Softimage for animation, crowds, fx
Rendered with Arnold for Softimage

Nuke for comping
Marvelous Designer for cloth
Houdini was used for stuff too
Maya had a bit part (in modelling)
From mailing list

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xsi_fanatic
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Re: Great work done with Softimage

Post by xsi_fanatic » 12 Jun 2014, 22:16

Bullit wrote:

Primarily Modo, Zbrush, Mudbox for modelling
Mari and Photoshop for texturing
Softimage for animation, crowds, fx
Rendered with Arnold for Softimage

Nuke for comping
Marvelous Designer for cloth
Houdini was used for stuff too
Maya had a bit part (in modelling)
From mailing list
The powerful message in this video pretty much applies to the situation of Autodesk and Softimage users. AND it was created in Softimage.

Has anybody else noticed the irony of this video ?

**Edit** sorry I just noticed Modo and Zbrush were involved.

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