Great work done with Softimage
Re: Great work done with Softimage
From mailing listPrimarily Modo, Zbrush, Mudbox for modelling
Mari and Photoshop for texturing
Softimage for animation, crowds, fx
Rendered with Arnold for Softimage
Nuke for comping
Marvelous Designer for cloth
Houdini was used for stuff too
Maya had a bit part (in modelling)
- xsi_fanatic
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Re: Great work done with Softimage
The powerful message in this video pretty much applies to the situation of Autodesk and Softimage users. AND it was created in Softimage.Bullit wrote:
From mailing listPrimarily Modo, Zbrush, Mudbox for modelling
Mari and Photoshop for texturing
Softimage for animation, crowds, fx
Rendered with Arnold for Softimage
Nuke for comping
Marvelous Designer for cloth
Houdini was used for stuff too
Maya had a bit part (in modelling)
Has anybody else noticed the irony of this video ?
**Edit** sorry I just noticed Modo and Zbrush were involved.
Re: Great work done with Softimage
I find it ironic that the softimage ice crowd, who was critiziced because apparently "no one needed it", was used
The powerful message in this video pretty much applies to the situation of Autodesk and Softimage users. AND it was created in Softimage.
Has anybody else noticed the irony of this video ?
**Edit** sorry I just noticed Modo and Zbrush were involved.
Re: Great work done with Softimage
I criticized crowd as something that didn't had widespread appeal compared to motion graphics, cloth.
- MauricioPC
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- Joined: 16 Sep 2013, 13:39
Re: Great work done with Softimage
Have you guys seen this? Damn ... and in the making-of you see lots of Softimage goodness.
Re: Great work done with Softimage
soft99 car shampoo TVCM.
CGI direction by Tsugu Fukuoka.
CG foam modeling, rigging and animation by me.
CG foam shading, lighting and rendering by Akiko.
Made with Softimage.
CGI direction by Tsugu Fukuoka.
CG foam modeling, rigging and animation by me.
CG foam shading, lighting and rendering by Akiko.
Made with Softimage.
Re: Great work done with Softimage
F.C.Real Bristol 2014
Everything except rigging & animation is by Tsugu Fukuoka.
Rigging & animation by me.
Made with Softimage.
Rendered with Arnold.
Everything except rigging & animation is by Tsugu Fukuoka.
Rigging & animation by me.
Made with Softimage.
Rendered with Arnold.
Re: Great work done with Softimage
That's very cool Junki! Impressive work. How did you tackle the clothing?
So its a fictional team set up to sell clothing? Wonder why they chose that name... As a Bristol City supporter it seems a little cheeky!
So its a fictional team set up to sell clothing? Wonder why they chose that name... As a Bristol City supporter it seems a little cheeky!
- MauricioPC
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- Joined: 16 Sep 2013, 13:39
Re: Great work done with Softimage
Hey Junki, impressive work! All animation is keyframed or you guys used mocap? Amazing work buddy.
Re: Great work done with Softimage
Haha, clothes are real thing.
Only skin parts(heads, arms, legs) are CGI.
Everything else in the human characters is real footage.
We shot real human playing football.
Then, camera tracking.
Then, I replaced the skins with CG parts, with rotoscope, tracked, tracked, and tracked.....even more tracked.... yet another tracked the movement of the human, by hand, frame by frame.
Then the Flame guys painted, painted, and painted....even more painted the shadows, masks, and so on, by hand, frame by frame.
What a low-tech. Hahaha.
Only skin parts(heads, arms, legs) are CGI.
Everything else in the human characters is real footage.
We shot real human playing football.
Then, camera tracking.
Then, I replaced the skins with CG parts, with rotoscope, tracked, tracked, and tracked.....even more tracked.... yet another tracked the movement of the human, by hand, frame by frame.
Then the Flame guys painted, painted, and painted....even more painted the shadows, masks, and so on, by hand, frame by frame.
What a low-tech. Hahaha.
- MauricioPC
- Moderator
- Posts: 1085
- Joined: 16 Sep 2013, 13:39
Re: Great work done with Softimage
That's a lot of work!junki wrote:Haha, clothes are real thing.
Only skin parts(heads, arms, legs) are CGI.
Everything else in the human characters is real footage.
We shot real human playing football.
Then, camera tracking.
Then, I replaced the skins with CG parts, with rotoscope, tracked, tracked, and tracked.....even more tracked.... yet another tracked the movement of the human, by hand, frame by frame.
Then the Flame guys painted, painted, and painted....even more painted the shadows, masks, and so on, by hand, frame by frame.
What a low-tech. Hahaha.
But the result is great, congrats.
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