I recently contacted Amaan about his feather setup, but at the time he was too busy, and he still wanted to spend some time developing it. But maybe if there's enough demand...
i contacted amaan too ..his brilliant work should be the shader which is procedural.!!!!
daniel sweeney's DS-feather should be mentioned for it's ease and being at reach.
not to forget fantastic work by edy susanto:"share the branch"
i think we can ask (or pay ) all these pro's to share knowledge and make us a fine feather system and a procedural shader in ice..for every one to use and not to face our problems .
i need one in a very fast time so i'll be more than happy if anyone can share it with me..(the paying part)