Kandor Graphics looks for a Character TD/ Rigger

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ike
Posts: 1
Joined: 07 Jul 2010, 16:01

Kandor Graphics looks for a Character TD/ Rigger

Post by ike » 07 Jul 2010, 16:09

KANDOR GRAPHICS IS HIRING!

Kandor Graphics, an animation studio based in Granada (Spain), is looking for a talented Rigger/Character TD for working in our next animated feature film, 'Goleor, the scales and the sword'.

We're looking for someone ready to work on production using our own tools to build characters, but also flexible enough to create special rigs from scratch or doing R&D to continue improving our rigging pipeline.

What we need:
+ Proactive and being able to work on a team.
+ Proficient in creating any kind of rigs (bipedal, quadrupedal, props, etc.).
+ Strong knowledge of character kinematics, deformation and biomechanics.
+ Proficient in using Softimage.
+ Demonstrable experience in rigging characters and props.
+ Excellent communication skills required.

+ Fluent with Softimage ICE is a plus.
+ Fluent with scripting (ideally Python) is a plus.
+ Basic knowledge of mathemathics (trigonometry, vectors and matrix operations, ...) is a plus.

Please send samples of your work along with your resume to cv@kandorgraphics.com, or use the form found in
http://www.kandorgraphics.com to send your stuff.

(Moderator edit: added URL tags for "easy access" - HB)

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